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The assembly of 0.6 has begun, and a few scenes are already completed and installed. More will be done this weekend. Since the update is being put together now, I can release the official changelog of 0.6. There may be some slight changes, but this is what's in store:

* 30 character and thread scenes. Some do depend on the path you are on, especially in regards to Lerran (specifically the Lord of the Hovel thread) and Katira (I mean, you all did keep her, right? You're supposed to...).

Three of the thirty story/thread scenes have NSFW content. It's not much this time around, but this update (and the 0.7) is going to be much more about building the story towards the eventual conclusion.

Additionally, three scenes take place way back near the beginning of the game. These scenes are not required to complete the game but do add more substance to the game and these scenes will be referenced later.

* 3 new sandbox interactions. One is with Katira (finally a use for more greater withstand), and two are with Yanwei (by adding the option to spend silver on her with Horace to "buy" her services).

* Trading with Berton. After some more scenes with everyone's hated Turd, you'll be able to get some unique items and more black cohosh from him. There's no use for fulcrums coded just yet, but you are going to need a few later.

* Preference Options. You may have seen some talk about this on the Discord, but I'm adding in options in the Preferences menu for changing some variables. The public one I'm including is the option to switch from Easy Hints to Normal Hints. Options for patrons and supporters are going to include being able to change Lerran's form between futa and female, as well as changing the content from "some futa" to "all futa". NOTE: This could break things in the game as certain variables are only set during the game. It's really only designed for allowing patrons to explore scenes with Lerran in both forms without needing complete separate saves or using the gallery.

* Some more streamlining of code for better performance. As the game continues, I'm learning more about how to make things work better. Yay.

* Bug fixing. There's always some.

          * * * * * * * * * *

The 0.6 update is, as stated above, much more story-driven. A few of the scenes are quite long, especially if the player has taken all the routes and is dating everyone.

Some might not like the idea of starting over again, and I can appreciate that. However, this is always a work-in-progress. Even when the 1.0 is finished, I plan on going back and adding more to the beginning and middle of the game to give the player a lot more to do and experience. The addition in 0.6 at the beginning was placed there due to what will happen in 0.7/0.8, and while I said it isn't required to complete the game, it could be a more enriching experience.

That said, I won't be adding any other early-game scenes until the 1.0 is finished, including sandbox talk interactions.

Have a good weekend. I'd say warm, but it's already too damn hot around here.

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