Lords: 0.3c Release (Patreon)
Content
Warm day. I hope your weekend is starting off well.
The 0.3c version of EC: The Apothecary is ready for consumption. This is still a "beta" version and may have a few bugs. If you run into them, please, please let me know so I can fix things correctly. I goofed on a bunch of things in here and the testing took a lot longer to find all the errors, and I may have missed a few.
Here are a few notes about the update as well as where you might run into problems/issues:
* The gardening GUI is basically completed. If you played before and got your garden ready for planting, it should be good to go. You'll just drop right into the GUI. Make sure to read the help pages to get an idea of how it works, especially on the "seeds" page.
* The trading GUI is working, but it isn't finished the way I want it to be finished. Certain things have to happen in the story and I'm not keen on the backgrounds and buttons but finding the right ones has proved impossible. My design capabilities, while improving, are still insufficient in my opinion. There also might be unfound bugs. Please report them if you find them.
* The new "easy hints" option should all have the correct hints now, but again, some might be off. Let me know if they aren't working. If you don't start the game over, you will be visited by the Census Taker again the next morning you wake up who will ask you if you want the easy hints or not.
* In regards to the Census Taker... there are a few flags that need to be set correctly for players using a save file. It's best to not do anything except take naps and then go to sleep at night to avoid any kind of possible errors/crashes and continuity issues.
Mega: