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Hello, my dear Freshmen!

We're wrapping up another amazing week, and I have some great news!

This week, our artists and animators were fixing and polishing the last scenes on Episode 6, as well as implementing new lighting techniques. Most of Episode 6 content is already done rendering, with a few animations and statics remaining.

Our R&D team is finishing up new rigs and systems for episode 7, and the improved performance will give us a huge boost in productivity. They're also developing our new physics deformation system, and it looks INCREDIBLE! Take a look at that sweet, sweet jiggles:


Our Voice Acting project also moved forward quite a bit. We put the first official voice lines into the game and validated the hypothesis that adding Voice Acting would improve immersion. So we decided to expand the project and began casting for all of Season 01. Soon, Freshwomen will be fully voiced!

Another important hypothesis we're investigating is Audio Design (sex and ambient noises). We implemented a basic mixer into the game, made an audio test for one animation, and the results were fantastic. It elevated the experience. We're now testing candidates to fully design audio for our animations.

We also launched Episode 6 Alpha 100! As of earlier today, a few selected testers are playing the complete version of episode 6, and will give us quality feedbacks, so we can make it perfect for you! 

As I reviewed the game over and over this week, I could feel the release date approaching. Seeing the renders, music, script and animation coming together to create an amazing experience really put the last few months of work into perspective.

It was hard work, and it was worth it. The team we built is capable, effective and highly ambitious, and episode 6 is amazing. We're almost ready for release. Episode 6 will be in your hands soon, and Episode 7 will be breathtaking.

I couldn't be more proud.

If you didn't play Episode 6 Beta 50 yet, be sure to get it at: https://www.freshwomen.net/episode6

Thank you for believing in us, and for your support and patronage. We're building something amazing together.

Great things are coming,

f1r3

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Comments

Michael Hawk

Deformation system? So the twins will react to gravity when she's laying down? How technology has advanced! Know some players like small over big in 3D because of how unnatural they react.

f1r3

That's exactly it! Boobs will react to gravity and to external objects (fingers, for example)

Marc

Congratulations on your work, it is already starting to pay off. 👍 I would like to say that, like many people, I also appreciate "normal-sized" breasts. A perfect example of this is Chloe, who has a wonderfully beautiful and harmonious body with perfectly normal-sized and gorgeous breasts. While large or small breast sizes may be perfectly appropriate for certain body types, I would advise against overusing excessively large "soccer-ball-sized" breasts. 😅😆😆

Anonymous

Soccer-ball-sized breasts #1!

Shinobi

no oversize breasts which look abnormal, more choices would be good and some games put into the game as well