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Hey Gearhheads!

The next community project is already in motion.  You guys voted for Loona to be the featured gal.  The main positions will be Cowgirl, Missionary, and Femdom with Doggystyle and Standing Wall Press as Stretch goals.  We decided to go with the AeridicCore version of Loona since it's a much closer match to canon than the other.

At the risk of sounding like a broken record, I've still been pushing on lip sync options.  The last couple of months of testing with Omniverse were a huge bust which was a shame, but out of the ashes rose two new options.  One pairs well with DAZ models, but can still be used as a shaping reference when using non DAZ models, which is what I did with part of the Gard project.  The other uses a blender plugin that's older, but not super old.  I'll be testing with that for Loona.  Eventually, I'd like to get us to the Apple 52 shape keys, but atm, Pixie is only VA doing that.  There are some interesting methods in Unity, Unreal and iClone that could be worth looking into as well.

I'm going to be hustling on the community project.  Working on the script, knocking out a couple of the animations myself, prepping the environment, etc.  Aside from the lip sync testing I'll also be testing the new character AI systems.  The goal being to get a demo up on the website and/or get a downloadable one ready.

Thanks for another great month, your continued support and here's to the successful conclusion to and start of another community project!

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