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Hey Gearheads!

August was mostly business as usual but the gears were definately turning behind the scenes and the next few months will be quite significant.  The numbers have dipped some, but hopefully, the DBZ release will help boost them back up so we can use that dough on the next one.

The Android 18 animation is entering the final phases.  All the animation is done, and all the voice work is done.  Next is rendering out the VR version and then the SFX work.  I held of on the VR render trying to find a background that matches the show, but the stuff I found either didn't work to scale or was just too low quality, like the backgrounds from the games.  The animator provided a cloud scene he was working on, so I think I'm going to set the scene over clouds.  However, if you guys know of any good quality backgrounds that work in 180/360 let me know.

Aside from that we've been working on 2 other large anime projects with Naysayer.  We have an experience featuring Ilulu, one of the giant-breasted characters from Dragon Maid.  It's got a footjob (his signature anim), a boobjob and a cowgirl sequence.  That'll likely be coming out in October, though if we get enough good stuff stacked up, I'll push it up to this month.

We also have 2 positions done for a Naruto Animation.  The fornite debacle gave us a chance to nab some high-quality anime characters so we have Naruto and Sakura up to no good in the Hokage Office.  That'll be an October/November release.

We're still testing VR capabilities for the website.  We've tried a couple different players, but haven't found a reliable one yet.  Right now, the web dev is looking into the Google developed VR player as an option.

Since the hotel scene didn't work for the Quest, I'm still testing with less complicated environments as well as settings in general.  I also have a consult planned this month with Royal Skies, the Youtuber to get some help with making Unity content more mobile-friendly for the Quest.

Maybe this will be the month for Unreal.  I spent a lot of time working in the background on prepping the bigger projects as well as putting them together, so I should have a little more time this month.  Before that, though I want to get something out on the Quest even if it's basic to move the needle on that front.

As always, I really appreciate your interest and support.  Feel free to reach out to me whenever with questions, comments, critics, and requests.  I'm really excited to get the next big release out to you and hope you're just as excited to see it!

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