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Hey Gearheads!

Dec and Jan have been pretty awesome as we've added quite a few new folks!
Welcome to all the new faces and let's jump right into the update!

We've made a huge leap forward with the POV themed content with the Korra release.  We tested the waters with Azula's Dark Desire.  We refined the dialogue and added more sex positions with Raven vs Eromancer and now I think we've found a happy balance in Korra, where it takes less time to produce, but still has quite the impact.

Speaking of the Raven release, things we're working out so great with the quality, so we're still working on refining it.  That's why we bumped Korra ahead of it, but it's still in the works. 

Going forward we're going to aim for a bit of dialogue to lead into the sex scenes and at least 3 positions, hopefully ending in a cumshot.

We're also making some progress on the anime character front.  We snapped a couple characters from Zy0n7, so we're trying to get My Hero Academia's Toga ready for the big leagues.  We're also making progress with our work towards a custom Ruby Rose character.  Hopefully, we'll be throwing her in an animation and/or the Huntress Hole before the end of February.

Speaking of the Huntress Hole, we've been going back and forth on the VR control system.  Seems like a never-ending battle, but each time, we get a little bit closer and thanks to the new folks we're able to extend the programming budget to some work done on our animation system.  Bringing in pre-made animations is hit or miss, mostly miss, but we've been using different techniques to refine these animations to make them...well...not totally suck.  This new system we're adding will help create animations for background characters to add a more lived in feel since the Huntress Hole is so big.  We're also exploring past and new techniques for better movement.  Then once we get the things going good there and if the support levels hold up we can get back into AI as well.

Also, while we have all this going on we do still have custom animations in the works as well.  Our long time cohort Adamar finished up an animation set for a mini interaction system that we've been adding to the Huntress Hole and he's working on a new set of animations for girls that'll be sprinkled throughout the scene.

These next couple of weeks are going to be a huge hardcore push towards the next Huntress Hole release.  They'll be some late nights and some all-nighters I'm sure, but I'm really excited about all the things we have lined up for it.

On the side, we've also been renewing efforts to get something going on the website in terms of integration or an alternative to Patreon.  We've been studying different options for website styles to display the content, terms of service for adult content, adult-friendly subscription services, etc.

All in all, if we chip away at it little by little, we'll likely end up with something far better than the current Patreon predominant setup.  I know many of you don't like the system and find it difficult to navigate sometimes and some people don't like Patreon period and have just straight up left and gone to our SubscribeStar.  So I know this will be a welcome change, when it finally comes to fuition.


Lastly, thank you guys for another great month!  You've really stepped things up and I've rolled it right back into the level of content we have available here.  Together I know we can do some amazing things and I appreciate you guys taking this journey with me.  I hope you're just as excited for February as I am.   Korra, Raven, Huntress Hole and more, it's going to be packed full of goodies.

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Comments

Anonymous

Hey, I just wanted to say thanks for your VR conversions/videos. They're amazing! Avatar/Teen Titans/Mass Effect/TLOU are seriously good taste!

vranimeted

Thanks, glad you're liking them. I'm always on the lookout for new people so I can adding variety and even working on my own animation skills to open the door for more specific character targets.