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Hey Gearheads!

Here's what's going on with the current video render of 2B ridign reverse cowgirl with a couple bonus girls in the background.

This has turned into quite the undertaking.  I knew adding in a full background and more characters was going to increase render time, but I had no idea it'd take 3 weeks+ to finish it.

At first it seemed it was going to take a week, but the job cancelled for maxing out the limits of render street.  So I broke it down into 2 parts, but that cancelled too.  Then I broke it into 4 parts and so on...

All along the way I've been pulling rendered frames as the sections complete or partially complete and setting up the failed single frames to render separately.  Right now there are 1301/2684 complete.

I'm starting to see why a lot of these HQ renders are only 180 degrees and just a few seconds long looped for 3 minutes.  However, I don't want to switch to that format, that is unless you guys would rather have that?

I think I'll need to find another method for these videos.  Maybe pull back on the complexity of the room or find a different way to render them out, that is both high quality and a decent length.  Though another option is to do the looping samples of the full length animations that will be in the unity builds, so it's more like a teaser, than stand alone video.  Thoughts?

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Comments

Anonymous

please keep the format you have now

vranimeted

Hey Frank, thanks for the feedback. No need to fear, this isn't to replace the current format, it's to add to it.