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Hey gearheads!

It's finally that time!  The new POV system as just been finished (for the most part) and is ready for you to check out.

This time it's not just the 4 main girls, but Pyrrha's been added in and we have Nora as a new comer!

There are a lot of improvements to the system.  The VR positioning have been heavily worked on to optimize the camera and auto reposition.  The last test showed some Vive issues, and they've been addressed, but not tested yet, so let me know if anyone runs into an issue and well take another look.  There is also manual camera control to offset your initial position as needed.

The audio has been updated a bit, mostly prep for future updates.  We're working on a 3 audio system.  You'll have the choice between the regular western style voice, a more hentai sounding eastern style voice and western style with dialogue.  The dialogue isn't ready yet, as it requires a whole different set of animation and the eastern is still being recorded by our new voice actress Oolay Tiger, but you can preview the eastern voice in the Couch cowgirl position, where shes facing you in the chair.  The gaze button is tied to the gramophone that appears to your right.  Since it's just a preview the audio change isn't sync'd yet but if you want to test perfect sync you can change the audio type, switch positions and then switch back.  All the new audio stuff will be continuously worked on to hopefully finish out before the end of the month.

We've also integrated some of the new character control into the scene.  It's more background though atm, so you won't notice it as easily as in future releases, but it's testing out great and it'll be a great addition to the releases.

VR VERSION - NON VR VERSION 

Files

Comments

albin johannesson

nice Ted and I realy like the "hentai" sound

Anonymous

I am confused... what files do I need to download?

vranimeted

The VR version is for those with the Oculus or Vive and the non VR version is so anyone can check it out.

Anonymous

Nice update, always nice to have more content options. I'm surprised you didn't use the Pyrrha from her own POV release; the Pyrrha in here looks different. I have another feature request - a button to turn off the "look at" selectivity. It's a bit distracting to be sitting in the virtual chair enjoying the sight of Yang bouncing on my lap then suddenly it's Nora or a scene change lol. I'd also recommend you get whoever does voice work to do at least three minutes worth for each scene. I like the sitting in the chair scene, but the audio is short so I hear the same kinda weird orgasm sound what feels like every thirty seconds or so lol. Not that I'm trying to come off as bitching or anything; it's still great :)

ShadowSteel18

The controls on the Non-VR version are a little wonky. When I move the mouse the camera just flies all over the play. In fact the camera seems buged on the NonVR version.

Anonymous

Is the new character's face partly transparent? The one that was recently added. Playing on the Vive.

Anonymous

How do I change position and girl? Specifically for the nonVR version(if possible)?

vranimeted

It's uses the same gaze based functionality for nonVR, so you move the mouse like you would your head in VR or center the button for the position/girl you want change in the center of the screen and as you get close you'll see the dot for the cursor appear.

vranimeted

The feedback is great! Keep it coming! You make some great points. The chair cowgirl is my fav position too, but it is limiting, since the whole animation is 30 seconds long. There is a lot more audio from the voice actress, but the issue there is it wouldn't be synced to the animation. To address this better than just having unsync'd audio I have been working on additional scenes and have a rebuild of that position planned for the animator in Feb. It'll be way better than this one, but it'll likely be short as well initially. Long animation is a huge challenge for everyone, but I have been working on some tricks to make that less apparent to the player, so hopefully the "higher intensity" and animation tricks will help make a difference. There are buttons all over the place now, lol. This button style is actually the 1st of 3 different versions of the system. In the 2nd and 3rd the buttons hide when not in use, collapsing into a single "menu" button, that also hides and reappears when you look into that area of the screen. I went back to this system in order to get it nailed down solid, before attempting to expand it out again. We've also added a lot to the system since then, like the multiple characters, the audio options, the better VR camera integration, etc. Once we get the audio system down, the next thing will be to move back up to the 2nd system, which will add back that menu hider.

vranimeted

Yea, apologies for that oversight. I've tested, rebuilt, tested again and rebuilt again the NonVR release. The hotfix is available now.

vranimeted

Awesome glad you like it. That VO was a great find, since she speaks english, it'll be easy to work with her. She's super fast with delivery as well, so i look forward to getting more great content from her and all 5 positions will go live as soon as the new audio management system is built.