Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

More improvements have been added to the update.

Fixed the floor flicker issue, added some mood music to the intro scene and menu scene.  Also added some audio SFX to Blake.

There have also been some changes to the movement system.  Still working on "non head" controlled elevation movement.  Our new VR programmer is going to be key in getting that smoothly implemented.  In the meantime there is a separate Oculus build for those using keyboard and mouse instead of controllers.

DOWNLOAD HERE for TIER 1+ 

Files

Comments

Toastender

I really love the way this turned out, but there are a few things I,d like to request/ bring to attention: -The dungeon is really dark right now, some nice lighting wouldn’t hurt -the intro is amazingly done, however there are two issues imo.: the camera (on Vive at least) seems to be quite high up, also the world seems to be somewhat ajar, which makes for a somewhat nauseating experience when looking around

vranimeted

Good point about the lighting, I’ll work on that. I’ll check out the Vive camera too on the intro. I might need to switch to the new camera system for that too. I know there was a tilt for 2D cinematic effect and I thought I’d straightened it, but I’ll take another look. Thanks for the feedback!