GrowthRPG V0.5.8 (Patreon)
Content
Edit: minor fix, hid the debug menu for the menu navigation, I accidentally left it on. I think after a while it just became white noise for me and I didn't even notice it during testing
Focus this month was on adding combat transitions along with expanding the status system more. I am still working on controller support, I've added more but its going to be a while before every menu supports it.
For combat there is now a proper transition screen with combat start animations along with having some animations at the star of combat to show off NPCs personality.
As for status effects, the ones I added in the last update have been fully implemented. There are now weapons and skills that will inflict those statuses, and the resistance has been rebalanced along with adding a few more abilities to aid with resistance.
The slime race is now playable, you can change into one by getting a slimy potion from the apothocist. Slimes now have the ability to grow whenever the slime status effect gets put on them.
Also new animations have been added by razor4k9165