Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

Edit: Really quick fix, I uploaded a new version, V0.5.2a that has the save issue bug fixed.

Itch.io Link

Changelog

I'm going in for my surgery Tuesday and I'll probably take about a week to recover, so next hotfix is going to be very cold.

Very large update this month since its two months combined, thank you all for being so understanding. Hopefully it will be the last.

Focus this update was on finishing the farm quest and updating the ego system, along with some updates to smaller systems, like dialog, bounty, and some UI elements

For the new ego system there is now current and maximum ego. Maximum ego works like how ego previously worked, you gain it when you fight enemies. You get more when you fight enemies that are bigger than you and its lost on defeat in a fight. Current ego is gained much faster, will make enemies more aggressive and grow faster, but will also give an XP multiplier when it reaches high enough levels. Add if you want the new system can be disabled so it works just like the old in the settings. Don’t worry this is all explained in game too.

The Farm quest has finally been finished, to start it talk to Beth in town or head to the place with the crystal wall.

Theres been a bit of change in terms of progression too. Now major bosses will drop an item that increases XP gain permanently. They will also increase the stage of the world, so all enemies should become bigger. Theres random spawns on the overworld now too, I’m trying to make the overworld .

The Bounty system is now working again for the overworld and I have added several user submitted bounties.

And lastly theres been a few miscellaneous improvements to menus like NPCs will now play animations when talking, you can now auto level, and see your base attributes in the level up menu. And the end combat screen has gotten a well needed overhaul.

Files

Comments

Robert Blake

With the farm quest bugged with it reloading is there a way to temporarily work around the issue ? Such as directly loading the uninfected farm via the console using 'open farm' to access the planted seed items ? Also Lime Slime's stats are bugged as they don't display what accumulated stats it has in it's level up menu regardless of how many potions it's had regardless of it being fed directly by the player interaction or consumed during combat.

Anonymous

the farm quest is bugged, because in one of my saves, i completed, but, when i went into the dungeon near the farm, and then come out, the quest reset itself. And also, when you go through the tunnel that leads to the tower, if you defeat the samurai, you'll endlessly fall through the map, and it doesn't stop

Roadsidepumpkin

Is stomping on mobs still available in the dungeon? It used to be worked in 5.1