GrowthRPG V0.4.4 (Patreon)
Content
New apothocist sign textures by Beepunz
Personally a bit of a stressful month for me lost electiricy for a week and was very busy with personal stuff, so the schedule is still a bit out of wack and this update isn't going to be gigantic. But everything should be back to normal till the end of the year.
Focus this month was on bugfixing and reworking the ability system.
For the bug fixing I tried to fix the big three. Infinite Growth, softlock during passive combat, and line 130. They should all be fixed now, except possibly line 130, I suspect I know whats causing it but I'm not 100% sure.
As for the new ability system. The ability tiers no longer require the previous skill/ability unlocked. Instead it is based on stats you have sacrificed for it. So for a tier 3 bust skill you need to sacrifice 300 bust in order to unlock it. I know shrinking is the worst, but I have a few reasons behind this. One is to actually make sure you have commitment into one stat before you can get the skills, make builds a bit more specialized. Two is that it will extend the early to mid game more. I think there's a lot of stagnation once you get a few thousand levels and can squish everything, and in general the levels stop making that big of a difference in the characters general appearance. Also with each time you shrink you can unlock xp multipliers which will help you grow faster next time.
I know the ability system is a big change so be sure to let me know what you think.