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x32 version this month is gone, some plugins I have aren't compatible I think that might be it for the x32 version. Next unreal update will no longer support it either and I've been holding off for a while on updating.


Focus this month was on reworking the consumables a bit along with adding more options to the menus like graphics and growth speed.


Consumables now increase your fullness. You have a maximum fullness that once reached you can no longer eat. Every fight will reduce your fullness somewhat. Because of this new restriction consumables have been buffed, they will now heal a percentage of health. There's also been some new consumables added in the world, if you find them and give them to the cook in town they will be able to make the item for you.


Also I have started adding in some of your characters to the game, for right now there's only two but I want to add a few with every update. If you have a character that would like to be put into the game be sure the comment on the GrowthRPG Characters channel on discord.




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Comments

Anonymous

Some issues I noticed in this release: The bosses don't appear to be spawning in the overworld after defeat. The raft leading to the boss wouldn't go back after using it in the docks area (The animation seems to be correct but it doesn't move.) The fountains seem to have unlimited uses (only tested in the first dungeon they spawn in.)

Anonymous

I like these new personality types. I used it to sorta make my character look "tired" when low on HP mixing the shy and aggressive personalities together. Shy for the sorta sad eyes and the aggressive for the hunched over and breathing heavily.

HomeleyFox

I've noticed that the armor you can buy from the smith has the block it gives you, not register after fights. This then requires you to unequip then reequip the armor to bet the block bonus back. so far loving the update. Also, some grass is on the top of the wall above the marauder that is tucked beside the broken wall outside town. Adding this as I just noticed the breastplate has some clipping issues with breasts same with the platelegs and the thighs, and you have a hole in the model in the armpits of the character when wearing the breastplate and pauldrons.

Anonymous

The butt model looks good from the back, when it’s big, but at a certain size, when view from the side, it looks a deformed square with one side inflated and round

Gilded_Wolf

Game Crashes if attacked by lesser commander enough

Gilded_Wolf

Assertion failed: GetFName() == NAME_None [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp] [Line: 130] 0x00007ffe6d9c4fd9 KERNELBASE.dll!UnknownFunction [] 0x00007ff61cce5656 GrowthRPG.exe!UnknownFunction [] 0x00007ff61cce8df8 GrowthRPG.exe!UnknownFunction [] 0x00007ff61ca2ec7d GrowthRPG.exe!UnknownFunction [] 0x00007ff61c9d0165 GrowthRPG.exe!UnknownFunction [] 0x00007ff61c9d20d0 GrowthRPG.exe!UnknownFunction [] 0x00007ff61d072a15 GrowthRPG.exe!UnknownFunction [] 0x00007ff61fb28333 GrowthRPG.exe!UnknownFunction [] 0x00007ff61cfba9e8 GrowthRPG.exe!UnknownFunction [] 0x00007ff61cf85212 GrowthRPG.exe!UnknownFunction [] 0x00007ff61cf857c9 GrowthRPG.exe!UnknownFunction [] 0x00007ff620909d68 GrowthRPG.exe!UnknownFunction [] 0x00007ff620203d26 GrowthRPG.exe!UnknownFunction [] 0x00007ff620056081 GrowthRPG.exe!UnknownFunction [] 0x00007ff61b64cd15 GrowthRPG.exe!UnknownFunction [] 0x00007ff61b661c1c GrowthRPG.exe!UnknownFunction [] 0x00007ff61b661cda GrowthRPG.exe!UnknownFunction [] 0x00007ff61b674e10 GrowthRPG.exe!UnknownFunction [] 0x00007ff621a779ee GrowthRPG.exe!UnknownFunction [] 0x00007ffe6fe17034 KERNEL32.DLL!UnknownFunction [] 0x00007ffe70262651 ntdll.dll!UnknownFunction []

Gilded_Wolf

Found Exploit/Bug: Fountain in Dungeon has two "charge essence" buttons, one button will produce infinite essence of any type.