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Hello, back with another present, this time is Sarah Bryant of VF as she appears in DOA5.  This was commission by a patron and am glad to share this with you.


Features:

  • Original fullbody texs manually cleaned+enhanced, include full Diffuse, Specular, Gloss.
  • Brand new normal map based off of my custom high-res sculpt
  • Extreme attention to detail as you expect of my works
  • Canon face/body/proportions, sculpt based on ingame model
  • Even though commissioner did not choose to  have costume port, personally felt was incomplete so have done  quick+dirty tweak for improvised version of her classic costume with  built-in VAM clothing.  Not intended as anything more than 5 minute  hack+99.999% of you instantly will remove clothes anyway
  • Classic hairstyle recreated in VAM hair system by me
  • Cleaned, matching genitals texs

How to use:

  • Load scenes from var file
  • Are 2 scenes, clothed+nude, make sure you open all + save presets with what you want

Few notes:

  • Smoothness iterations in performance settings should put at 1, higher than 1 cause change eyes shape
  • Some models/morphs may have weirdness when  bend legs up all the way, unfortunately this is problem with VAM itself.   This will be fix in VAM2 with better joint corrective morph system.
  • If have rare issue with eyes clipping, go in clothing tab+remove eyes shadow+reflection.
  • Skin+muscle detail can be turn up/down with Diffuse Bumpiness+ Specular Bumpiness in "Skin Materials 2" tab

Mandatory things:

  • You CAN reference/use this look/model in scenes you make, but you may not use this in paywall content without my explicit permission.
  • I hope if you reference this in your hub  scene, it is not part of dependency hell bullshit with 20+ referenced  .var files.  Do not waste mine or others time like this.
  • Do not redistribute or repackage my work.
  • Do not use my work as base for other works  (like building new look/texs/clothes/alternate version etc off this for  example) without my explicit permission.
  • If my work (such as models/envs) is use in  for-profit things like selling gifs/movies etc on Patreon or somewhere  else, write me in credits for whatever model/env you use.
  • You may do small modifications to my work for own personal use but you may not distribute them.

Download on HUB:
https://hub.virtamate.com/resources/sarah-bryant-doa-commission.36744/ 

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