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Basically have now everything final in substance painter for Delara Auzenne (Deus Ex Mankind Divided) body texs.  Because of (possibly crippling :D) own high standards+character accuracy, went through+discarded 3 diff iterations of body texs bc was unhappy with result.

Will prob add final pass of skin roughness+redness on torso then all good, only clothes now remain.  Annoying part is that will need redo big parts of clothes texs since original resolution only 128x128 for diffuse.

Hair for this model already have been done by Miki so no delay there.                            

For Envs, only need now to add few texs+ bake lighting for Kasugano Residence, then will release around same time as Delara.

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