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So now have finish Sonya, many of you wait long time for this model and hope live up to your expectation.  About 20-25 hrs spend on redo this model from old unfinished version to current quality standard. 

Features:

  • Full canon face/body
  • Lots and lots of detail bake in normal map, include muscles definition, pores, veins vascularity, back dimples, other things may notice if have sharp eye 👀
  • 2 outfit included, main+ alternate with glasses/hat, many pieces full sim
  • Hair in VAM system made by me, took while but think match good replica with original
  • Redone face texture since original super lowres+blocky

Few notes:

  • REQUIRE Eyeball Shadow by Hunting-Succubus
  • Recommend smoothness iterations in preferences/performance menu should put at 1, higher than 1 will have change shape of eyes
  • If have rare issue with eyes clipping, go clothing tab+remove Iris Reflection and should fix

Mandatory things:

Mandatory things:

  • Do not redistribute or repackage my work.
  • Do not use my work as base for derivative or other distributed work without ask my permission.
  • If my work (such as models/envs) is use in for-profit things like selling gifs/movies etc on Patreon or somewhere else, write me in credits for whatever model/env you use.
  • You may do small modifications to my work for own personal use but you may not distribute them.

For install, place .var in AddonPackages folder then open scene in var file, on left side of screen is var list in open scene screen.


DOWNLOAD (copy+paste):

https://mega.nz/#P!AgHfeDKBNoO4afOkicIEJg9r14QM97IOQuuPBSwxTn7mIQtSAVR2yPOOium1gFrtsrzhuU9_zKI1eksJqp1jcImxai17-gJsRxEEeX5bwbAFirAVOC5whbHysyeKjjyCTCnqnFIkKp0

password       S_)(Ony4_bl44ddDDde3!

Files

Comments

MCMDeal

Hi there, I really love your amazing work. But the download link of MK9 Sonya is not available. Can you may reupload it if it is possible? Great thanks!

Shiber Kivan

Man, the number of spaces required to copy before the proper password is tricky! Amazing work though, canon proportions are the only proper way to do those things for me.

VGCVR

For canon proportions you have to right place then. Am only work with original game models/assets unless is absolute last resort, canon accuracy is #1 goal, 2nd is preserve artistic style of original while enhance detail+immersion for user in VR.