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Hello,

This is "Jungle Outpost" (evening version) stage from Tekken 7.  As was with other Tekken map G Corp Helipad, was giant annoying 10000 piece puzzle for put together but now finally done.

Prob 20-30 hours spend on make sure map match game 99%.  Some small palmtree placement may not 100% match, lighting may have small difference but as whole map is accurate as possible, only issue remain is limitation of Unity shader.

Few thing:

  • Performance very good on this map esp when compare Helipad stage, so only one version of map is include.  
  • Map bake using Subtractive lighting which mean if you add your light, will have shadows on ground.  May require have stronger light intensity than normal for have high visibility shadow.
  • Default item/atom spawn is top wood section just like original game, whole map is movable by select JungleOutpost atom and move, so if want can use lower part of stage near crashed plane with dragon art tiles court ez.
  • Am recommend use with UserLUT tool in PostMagic 3 by MacGruber for match original game colors.  Have include 3 LUT .png direct from game files for experiment with in /Custom/Assets/LUT/ in .var file, recommend use at .50 strength/contribution.
  • https://youtu.be/unwc_kbbOXg View of original stage (day version) plus great soundtrack that go well when play this map :D

If this or other high effort environment interest you, consider join environment tester tier.  Thank you

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