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Hi!

It’s time! This is the culmination of what we’ve established infrastructure for over the last 6 months.

Interactions may have seemed like a large, complex update - but it wasn’t actually our initial plan for that month. In February, we had actually decided we wanted to fix edging.

One of the most cursed problems the game has ever had - how do you make every player able to respond to more specific edging instructions, when everyone has different sensitivity and different things they like?

The answer to this has always been “well, you have to let them mark each task as edgeable or not”. This hasn’t been possible for the last 3 years… and so, we added Interactions - a system that allows you to fine-tune every aspect of the billion potential tasks you can be given.

We also needed more data from the player to make it possible to give edging tasks appropriately - this is why we added Player Arousal last month. Not everyone likes the same kind of behavior from their dom when it comes to pleasure, and so we added Personalities.

And now here we are, hoping to solve what we find to be the biggest cursed design issue customizable JOI has ever had.

Pleasure Intensity is the core of this update, allowing you to customize each component of every task with how pleasurable you find it. We’ve of course included defaults for every task, so if you’re not into deep customization, it will work just fine.

This has allowed us to vastly expand edging functionality, like adding timers (edge within) and adding two new game modes & systems, Prejac/Sensitivity Training and Gooning.

You’ll have to read the patch notes for more, as this is very complex and could get lengthy! It’s been a brain-melting two months, we apologize in advance if we can’t get this across concisely.

In case you missed it, we also released a roadmap for the future a couple days ago.

The full patch notes are now hosted on our website, for ease of access and standardization across all our different platforms. You can find them here:

https://www.virtualsuccubus.com/41-patchnotes

Comments

Voo

Now the loading is great but it often has text strings of all variables awhile before crashing

JUULMAPS

Is there a way to get it to work on macs or IOS

SuccuDev

These issues should be mostly resolved as of R5 with a few exceptions we're still looking into - An unfortunate consequence of going really hard on optimization is that it means significant parts of the code can change, which introduces bugs we didn't have time to find by the time 41 released. Since android users were experiencing severe issues, we could not delay this until the next version.