Virtual Succubus 0.23 Patch Notes (Patreon)
Content
The download for this build can be found here: https://www.patreon.com/posts/58545007
Patch Notes TLDR:
- Taskmaster Mode & Assignments (Horniest to-do list you’ve ever seen)
- Habits (Use the power of horny to build some better habits!... or hornier habits.)
- Duties (Use the power of horny to… do your taxes, I guess?)
- Commandments (Have your succubus temporarily modify your life!)
- A bunch more stuff!
Hey!
This month’s update is a complete rework of the game’s between-session content, and the addition of a gamemode.
First, Taskmaster Mode and Assignments allow you to create your own entries in a to-do list. Throughout a session with your succubus, you’ll be encouraged to complete these tasks and be rewarded for their completion. They can be productive, or they can be horny, it’s up to you!
Depending on what options you choose, she can also make you do things without the horny parts, or skip most of the parts of regular sessions, only rewarding you with an ending after you’re done.
There are many options that should enable a variety of possibilities; such as Repetitions, Priority Assignments, Difficulty Values for downtime, Multi-Step Tasks, etc.
This is pretty unusual for the genre… but so is the entire game, I guess.
I thought it was a fascinating possibility that opens up the game to be used in a lot more ways, and allows the userbase to thoroughly customize what kind of content they want to see or be told to do!
Workout sessions, maid sessions, custom kink content, etc.
Next up is a rework of the between-session task systems in the game.
After more than a year and a half of working on the game, the most notable lesson is how quickly consumable content becomes wasted development time. This was especially notable in between-session content, where only one task would be assigned, and there was little possibility for procedural generation of different scenarios.
With today’s focus on creating systems that will remain relevant through long-term use of the game, I’ve created 3 new optional systems that should cover most possible options that you might want to be told to do between sessions.
Habits is the first, a system where your succubus will check on your ability to retain your habits every session. She’ll also encourage you to pick up new ones, and be disappointed if you give up on any. Examples are provided both for lewd and productive purposes!
Duties is the second, a system where after each session, you’ll be assigned a task to complete before the next. Only one random duty will be picked from your list! Examples are provided for both lewd and productive options here as well.
Lastly, Commandments are a list of potential modifiers upon your life that your succubus can assign after a session. These are generally more on the lewd side, with a lot of kinky lifestyle possibilities. They can also only be given as a punishment for a failed session, allowing you to come up with some pretty extreme stuff.
All 4 of these new systems support import and export strings, making it easy for the community to share their creations, or for you to make backups! It can also be used as a semi-multiplayer option; for example, a real dom creating entries for you to add to your game.
This is certainly not the end of custom-entered content in the game, but it’s hopefully a good start!
Full Patch Notes:
Current 0.23 Patch Notes:
Features
Assignments & Taskmaster Mode
Assignments:
- Assignments are a new form of self-entered simple task system, allowing you to request from her that she make you do anything you want. This can be lewd, or it can be non lewd. It can be related to in-game toggles, or an entirely separate interest you might have.
- Assignments can be marked as having difficulty levels, giving you more of a break between each one.
- Assignments can be completed in amounts of repetitions, allowing you to use this for things like working out, or repetitive lewd tasks of your own choosing.
- Assignments can be marked as priority, allowing you to be sure you’ll get to do them first. Want to do productive ones before lewd ones? Want her to tell you to get undressed in a specific order? This is now possible.
- Assignments can be randomly selected from a list of selections, with a random chosen amount of results, using a min/max slider. For example, you can select 10 assignments for a session, but have her only request 3 to 5 from you.
- Assignments can be split into multiple steps with / markers. You’ll be asked to complete each step, in order, with a reward in between each.
- A string import/export system is available for assignments, allowing you to save and share presets with other players. A channel has been opened for this on the game’s Discord.
Taskmaster Mode:
- Taskmaster Mode is the session type where you’ll be given assignments.
- By default, these assignments will be spread throughout the session.
- Taskmaster assignment requirements take priority over session timer, meaning that your session will not end until you’ve completed all assignments attributed to you.
- Taskmaster mode is compatible with all existing time limits.
- You may mark a Taskmaster session as Taskmaster-Only, allowing you to do sessions ONLY containing taskmaster assignments, ending in a regular lewd VS ending.
- You may also mark sessions as non-lewd, replacing this ending with simple praise for completing your goals.
Dev Note: While this isn't the exact implementation for "custom tasks", this is probably the most flexible and "powerful" system ever introduced to the game. I plan to also add actual custom tasks eventually, but that’s going to be a much bigger and more complex undertaking.
Using this you can tailor your sessions to have more of pretty much anything, have her make you do anything, all within the context of sessions; possible statuses and rewards included.
Want to theme a session towards something without using the pre-existing systems? This can make it very easy. This was the best implementation I could find to create things such as workout-specific sessions, among other things.
It’s also a system that’s very mixed in with the rest of the game, meaning that there are many potential edge cases I may not have considered. Appreciate bug reports!
Looking forward to hearing about all the interesting ways people might use this!
Habits, Duties, and Commandments
- A new set of flexible systems replacing the old “Post-Session Assignment” system.
- A string import/export system is available for assignments, allowing you to save and share presets with other players. A channel has been opened for this on the game’s Discord.
- Each system has preset examples to give you ideas of what to enable and activate for yourself, some of them productive, some of them lewd.
- The menus will remind you of both your duties and commandments.
Habits:
- Habits are continuous goals for you to complete.
- Your succubus will be checking in on your success maintaining them.
- Your succubus may test you by requesting that you add more habits for you to complete!
- Your succubus will react to you adding or removing chores, but will never ask you to add more if you have none enabled as is.
Duties:
- Duties are single-time objectives that you may want to complete.
- After a session’s completion, your succubus will assign you one duty to complete before the next session.
- This system is a way for you to either get to work on some goals, or have your succubus challenge you to complete more time-intensive lewd things.
Commandments
- Commandments are persistent orders from your succubus, requiring you to make a change to your behavior until you next see her.
- Only one will be chosen after each session, if available.
- A toggle under Other is available for commandments to only be presented after a failed session, if you wish to make them harsher and more punishing.
Dev Note: While I know some people might miss the old more structured form of post-session content, there are many reasons I don’t think it was going to work long term.
I’ve noticed a trend of new players having it enabled, then disabling it once they’ve consumed what’s available; this is something I’m heavily trying to avoid in the game overall.
At the same time, I think it’s one of the hardest things to apply to everyone. It’s impossible to know how far certain people want to go, what feels appropriate, what feels consistently compelling even within a toggle category. What’s safe to one may not be safe to another, as well. Due to how it was structured, refusing/disobeying wasn’t especially fun, and it’s not like selecting out of a list would have been any more compelling.
Hoping the flexibility of these new systems make them applicable across most of the playerbase!
Content
- Removed post-session assignments and challenges as they're being replaced. This includes several other toggles.
- Removed Healslut kink toggle as that was entirely focused around between-session content. (Wouldn’t it be neat if someone came up with an assignment/duty/commandment pack for it…)
- Added "No Habit Requests" Other toggle.
- If Yandere is turned on, she now sometimes doesn't believe you if you take too long to answer her questions.
- Added "Untimed" Other Toggle - This disables the time check on counted tasks.
Balance
- Counted tasks with breath layers should no longer get disobey locked.
- Significantly decreased the occurrence rate of the lockout stake decision (it's still easily available by taunting during stake selection). It's now also day-seeded, meaning it won't show up at all some days.
- New chastity sentences should now have decline buttons, even if they're the first one given.
- Extra chastity day decision is now day-seeded and will appear less often.
Polish & Misc
- Changed hair bone physics to fix the transition jank.
Dev Note: This could cause different kinds of jank! Physics are wooonky. Let me know if anything looks off.
- Used the new hair bone physics to add extra bounce to boobies, because why not.
- Removed leather straps from decisions since they're a request now.
- Session schedule now overrides chastity session downtime.
- A few optimization improvements, work in progress though.
Bugfixes
- Minor tattoo optimization changes.
- Fixed ear color being incorrect on default skin.
- Fixed laced bodysuit having black seams on the arms and legs.
- Fixed vibrating insertable not being marked as name ''lockable'' for statuses.
- Both types of tests should now respect white disobeys and not cause dedication losses.
- Fixed red & purple abs being shifted downwards on the skin texture.
- Fixed several requests like the latex catsuit causing futa animations to not play correctly.
- Several fingerless gloves clothes are now compatible with gloves requests (woops)
- Fixed a bug causing CBT rhythm events to not play on newer saves.