Virtual Succubus 0.21 Pre-Release (Patreon)
Published:
2021-09-03 15:44:49
Edited:
2021-09-10 16:06:24
Imported:
2021-09
Content
0.21 Pre-Release has concluded and this post remains up for archival purposes.
Pre-Release Changelog:
0.21PR2
- Some string fixes & Improvements
- Added quit button to the lockout stake menu.
- Fixed a bug causing a timed mischievous action to make the game get stuck.
0.21PR3
- Some string fixes (invisible text)
- Fixed chastity sesssion completion prompt not showing the correct number.
- Fixed a lockup in edge challenges.
- Fixed an overlaying text issue in timed endings.
- Fixed a glossary listing having the wrong name.
0.21PR4
- Fix for a lockup on edge stop.
- More string fixes.
0.21PR5
- More string fixes.
- Fix for tanlines causing bluedick with futa.
- Added Gasmask to the status request system.
- Added Diaper to the accessory renaming system.
0.21PR6
- Fixed Anal & Oral RLGL reds being inverted.
- Fixed the Ok button persisting after accepting a mid-session lockout stake.
- Fixed an instance of unformatted text appearing during edging segments.
- Some changes to try to fix the crash happening during rhythm events for some mobile devices.
0.21PR7
- Minor balancing changes to how often focuses should appear if you have 1 compatible toggle.
- Fix for a typo in a glossary entry.
- Added "Darker Text Backgrounds" (UI Toggle)
- Fixed a variant of earrings only appearing on a single ear without Single Earring enabled.
- Tweaks for the piercings material.
- Fixed the ''Early/Late/etc'' strings not appearing with variety in the intro.
- ''No Anal Fingering'' now overrides the anal fingering rhythm event slider.
- Fixed bug causing something to appear in the clipboard when loading the game (again, woops)
- Fixed the intro asking the player to remove their chastity device instead of keep it locked.
0.21PR8
- Adjusted Darker Text Backgrounds to make it cover longer timed tasks.
- Disobeying devious prompts should no longer lead to her believing you don't like that task.
- Text formatting fix for counted tasks layers.
- Another fix for some instances of futa bluedick.
- Fixed a making devious only activate through taunts instead of taunts and disobeys.
- Fixed /n showing in some RLGL layer strings.
- Attempts to fix counted task layer incompatibilities. I can't replicate this at all but it seems to happen pretty frequently for some, so please let me know if it still happens. An image example: https://i.imgur.com/9x0VoeP.png
- More attempts to fix mobile performance issue in rhythm events.
0.21PR9
- ACTUALLY PROBABLY fixed the rhythm event mobile freezing bug.
(seems like it was a unity bug. went from finding how to replicate to it not happening at all after some changes, but considering its prior inconsistency I'd love confirmation if it's fixed or not)
0.21PR10
- Spin the Wheel max taunt edge challenge no longer appears before the set Edging Minimum Timer.
- Short fuse no longer overrides mischievous and thirsty.
- Fixed some menu layering issues in the new outfit requests menu.
- Glossary entry fix (again)
- Fixed counted test repetitions not updating accessory rename tags after the first repetition.
- Fixed timed denial and ruin endings not ending the session properly.
0.21PR11
- More minor string changes and fixes.
- UI scaling fix for people with folding phones. (I hate you phone manufacturers why couldn't you use tablet aspect ratios)
- The daily limit on favor now also resets after 16 hours, meaning that the two options are:
1 - The next day, after at least 6 hours.
2 - After 16 hours.
This should allow you to for example, earn once at 1am before going to bed, then in the evening. - Fixed an issue causing infinite looping punishments with Post-Oops Severe Punishment enabled
- Minor memory optimizations.
- Renamed some ingame menus to make it clear requests are related to favor. (requesting favors)
- Fixed lewd outfits still being given from and costing amusement sometimes.