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0.16 Pre-Release has finished and this post remains up for archival purposes.

Pre-Release Changelog:

0.17PR2:

  • Fix for expressions getting stuck sometimes.
  • Fixed a weird smudge on the loading screen heart.
  • Finishing a session now puts you back on the menu instead of the passcode screen.
  • Adjustments to head collider for hair clipping.

0.17PR3:

  • Cut sleeves off & adjusted an underwear layer because it looked weird under the armpits.  
  • Some expression adjustments.  
  • Elf ears should no longer go bright red.  
  • Fixed some weird clipping/phasing issues with pheromones on feet.  
  • If chastity device is enabled, she no longer has you lock up between sessions unless you're in a sentence. This was causing too much confusion.  
  • Fixed feet nails showing through a black dress outfit.  
  • Added the "Commanding" (Other Toggle): This makes tasks appear in a commanding (demands, commands, has decided, etc) tone regardless of her mood.  
  • Removed bold/italics from adjectives in the new procedural text prompts as I want to use this for something else later on.
  • Some blinking changes (still working on this one)

0.17PR4:

  • Fixed a bug causing some expressions eyes to not adjust enough.
  • Fixed a bug causing the new idle expression system to sometimes show negative expressions when they should be positive.
  • Added 6 more expressions to the idle expressions system.
  • Added more blinking/eye behaviors.
  • Adjusted some idle animations to help clipping.
  • Fixed a procedural text issue that added ''Is going to'' where it wasn't appropriate when Commanding was enabled.

0.17PR5:

  • Changed the rendering order on one part of the pheromones toggle as it was causing issues with furniture.
  • More expression adjustments.
  • Hopefully a fix for remaining expression flickers.
  • More fixes for minor blink issues.

0.17PR6:

  • Added significant variance to most of the more common introduction text prompts.
  • Extra variant on the smug expression and on the drooly expression.

0.17PR7:

  • Fixed an ending missing the degradation flag.
  • Fixed apostrophe breaking in a new intro string.
  • Removed one of the text variants in the ''without her'' question as it was too ambiguous.
  • Fixed an incorrect RLGL pre-req showing up as oral when it wasn't active.
  • Fixed Facemask not appearing.
  • New toggle (and possible intro event): "Ruthless" (Other Toggle). This causes her to always enter mischievous as soon as she becomes pleased.
  • Significant expansion of the naming system (I should not be doing this in a pre-release... but please test, thanks)

    Separated "Sub Names" into "Positive Sub Names" and "Negative Sub Names". When her mood is unhappy or lower, or she's furious/mischievous, she will start using the negative name.

    Added "Single Dom Name" toggle under Naming. This causes her to choose one name per session, and stick to it.

    Added "Single Sub Names" toggle under Naming. This causes her to choose one positive and negative sub name for you per session, and stick to it (unless there are special conditions met, like Liar or Quickshot)

0.17PR8

  • Removed a test expression that shouldn't have been left in (Single eyed wink)
  • Fixed another issue with some intro text.
  • Fixed portal shader acting oddly.

0.17PR9

  • Fixed elf ears being off-color again (when it ain't bright red, it's too pale apparently)
  • Reduced base anal rhythm event speeds in general, and the maximum speed. Wasn't working with the animation, and wasn't really realistic for 99% of people. It also starts out slower, but reaches maximum speed faster.
  • Adjusted hair physics to make them less reactive to movement.
  • Changed sound when you taunt on rhythm events.
  • She now reacts appropriately to the outcome of edge tasks.
  • She no longer reacts as positively to stake choices when her mood is bad.
  • Fixed her eyes looking wrong on anal/oral rhythm event.
  • You can no longer tribute $0 with findom.
  • Improved positioning & behavior of the fluffy tail now that there's more back-views
  • Fixed the right nipple piercings being incorrectly affected by the left nipple's position.
  • Small fix on the hair.

0.17PR10

  • Fixed bug preventing head accessories from showing up introduced in PR9 (woops)

Comments

Datkittehboy

Where can we report bugs?

Anonymous

Sounds like a lot of work. Looking forward to see what we can see. Good work to be sure.

SuccuDev

Best place is the Discord https://discord.gg/hZ4CY7Z Otherwise, here or patreon DMs is fine.

Jason Kelley

3D Modeled Butthole. What a time to be alive.

Anonymous

The procedural text is AWESOME -- great feature!

Spam - Chopped Pork and Ham

I was thinking of skipping a few months. Yeah no. This is an absolutely awsome update!

Anonymous

Shouldn't there be chastity under kinks? And I don't get a chastity sentence even tho it's on 100%

SuccuDev

It's under "Special" because chastity is a whole mechanic with many toggles. Chastity is only given upon successfully completing a sentence (as an incentive to actually get to that point), and maybe you set it to "Punishment Only" or something.

Billerboob

You've done a really great job this month man 💕

Anonymous

At the end of some of the edging sequences - there is overlapping instructions (two at once appear) displayed (sometimes). Even saw a few edge holds that say "0 seconds". But liking the new graphic renderings.

Anonymous

I'm going to miss the hypno toggle. I hope you manage to bring it back. <3

dragxm smiles

Overall I really enjoy this update. The only things I've noticed were with the model. The thumbs like to really stretch out from the rest of her hand. They just don't quite fit the rest of her hand. I also noticed that the tail likes to move back and forth between a small area of her back instead of from a fixed position. Super noticeable when given the chance to worship her

dragxm smiles

To clarify I was on PR1 so not sure if that has changed. I didn't notice there were more updates

SuccuDev

Will look into tail but for the thumb thing, screenshots would be helpful. Likely some specific animations.