Virtual Succubus 0.12 Pre-Release (Patreon)
Content
Pre Release for 0.12 is now concluded, and this post/changelog is now public.
You can find the full patch notes for 0.12 here.
You can find the download link for 0.12 here.
Hey there!
First, I’d just like to apologize for some of the AI crashes/bugs in 0.11 that many of you were running into. I think I bit off a bit more than I could chew with that version’s significant systems changes, and it needed more testing.
This has made me realize the necessity of more thorough testing before I can call a version fully released. There are quite a few testers getting early access to these builds to help out, but with the amount of toggles and potential situations in the game, it’s near impossible for us to cover all the potential bugs now.
As a result, for the versions that necessitate it, I’m going to start doing pre-releases where I’ll give you all access to the builds around a week early. These builds are far more likely to be buggy, so please keep that in mind!
...I’ll be honest, I don’t think I learned my lesson, and I probably significantly reworked a few too many systems again. Hope you guys can help me catch the bugs! Appreciate it.
Pre Release Changelog
PreRelease2:
- Fixed an issue where the AI was getting stuck after stripping and would not show the ''Thank You'' button.
PreRelease3:
- Fixed a bug related to forced ruin endings
- Some general optimization of transitions, hopefully fixing some slow transition bugs.
- Fixed some modifier incompatibilities
- Fixed another instance of sadistic showing up twice.
- Support for 3:4 android tablets
PreRelease4:
- Fixed some tasks having duplicate ''you'' text.
- Fixed UI being too high bug introduced in prerelease3
- Fixed an animation not showing properly
PreRelease5:
- Fixed a bug with certain aspect ratios having the status UI too low .
- Further decreased the chance of pinch tasks on normal sessions.
- Fixed a rare issue where buttons may not show if you get the same task twice in a row.
- Fixed an issue where getting a CEI+Rhythm ending would lock up and prevent the edge button from doing anything.
- Added Mercy option to session extensions during Her Choice, stopping the extensions and ending the session. This upsets her.
- Fixed some anal/oral rhythm event animations being inversed.
PreRelease6:
- Rebalanced ending thresholds to make it easier to get a bad ending, this was necessary due to the new disobey rework.
- Sadistic now always makes disobey cause -Dedication, regardless of mood. This allows for the possibility of manually pushing yourself into a less forgiving state by being bratty on purpose (taunting), and overall makes it harder to achieve good endings.
PreRelease7:
- Having both No Touching + Chastity Device enabled should no longer allow you to have incompatible endings.
- Re-fixed a bug that was causing the Edge button on Rhythm ending to not work. Woops!
PreRelease8:
- Breathplay related timed tasks can no longer be extended or disobey/mercy ''locked''
- Adjusted some particle effects on oral/anal rhythm event, hopefully fixing a rendering bug happening to some people. Would appreciate knowing if this didn't fix it, as I can't replicate it on my hardware.
- Disabling Post-Session tasks will now also prevent her from asking about them, if any were assigned.
- More info added to the AI Crash menu to try to debug a few remaining crashes.
PreRelease9:
- Mood when ending is reached no longer affects which difficulty of the edge challenge you're given; only dedication does.
- Fixed a bug that was preventing ruin task endings from working properly (and leading to AI crashes)
- More clothing adjustments.
PreRelease10:
- Fixed a bug causing some ''white'' disobeys to still cause -Dedication.
- Ball press modifier should now be properly applied after you accept that task.
PreRelease11:
- Rewrote the majority of the task picking AI logic.
I was hesitant to do this as it may introduce new bugs, but some remaining elusive AI crashes have forced my hand.
I'd really appreciate bug reports on this one! It might take a few prereleases to get this cleaned up.
PreRelease12:
- Added a fallback for endings to prevent AI Crashes
PreRelease13:
- Fixed a bug (Introduced in PR11) preventing modifiers from being checked when deciding on a task.
PreRelease14:
- More changes attempting to fix some AI crashes.
PreRelease15:
- Fixes for an AI lockup specific to chastity/no touching (Introduced in PR11)
- Fix for punishments removing punishment modifiers (Introduced in PR11)