[Video] Speedmeshing ! (Patreon)
Content
I was asked on Tumblr to make a speedmeshing video about the creating process of one of my future item. So here it is, if you're curious about how I make stuff ! It's just an accelerated recording of my screen without music or explanations.
You’ll see that I use a photogaphy reference and often go back to it to keep proportions and style authentic, even if the result at the end differs a bit.
To give you an approximative time, the normal length of the video is around one hour (I cut pauses).
From 0:00 to 3:00, you have the meshing in Blender 2.76.
At 3:00, there's the UV unwrapping process
Starting 4:24, you'll see the texturing part in Substance Painter
At 8:20, I'm baking the texture in Blender 2.79 (to get the Principled BDSF shader)
Finally, at 9:05, I come back to Blender 2.76 to finish the item (duplicating parts, removing unecessary polygons)
At 10:05, you can see the result ingame :)
Hope you'll like it ! This object will be part of a future TSR set released in march where I'm making an Art deco livingroom (the next TSR big Collab ;) )