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Sometimes you ask yourself, why aren't there a ton of skeletons or corpses at the beginning of dungeons? Some places must be a common entry point to dark untold places, so why don't you see the bodies?

Well, it could be many things! It could be monsters who have already eaten or looted the bodies, leaving nothing but the bones behind. But, what could use the bones?

There are many answers that could be had to this question. And mine is the Rot Marrow! A creature formed from rot, (MOLDED BY IT), that stalks the various passage ways looking to add more bones, flesh, and more into its rotten stew.

I wanted to challenge myself with more options for the game master, while also handing over a monster that can teach game masters and players a like how abilities can work with each other.

It was really fun trying to develop a stat block so quickly. And I'm excited to learn the nuances of monster development and improve!

If you find any glaring issues with this monster(or if you GET THEM PLAYERS with em), please leave it in the comments below!

- ZoranTheBear

You can find all of our content in our big master post thread!

[CLICK HERE FOR BIG MASTER POST]

In this post you will find all of our content! Either past content from previous campaigns we're legally allowed to share, an excel sheet of all the PDFs we've made(give it a bit to update when a PDF just released pls), and everything else in between!

If you ever have any problems or need assistance, please direct message us!

May your rolls be 20s and your life always be a critical success!

- The Narrative Declaration Team

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