October (Patreon)
Content
There will be a few changes coming this month, the biggest one being that I'll convert to the new system where new patrons are charged up front. There's several reasons why this system will probably work better, one of them being the reduction in messaging work here. So far I needed to send every patron a link to the new animation, with the new system I'd be able to directly post the animations here without having to worry about people pledging for a minute, grabbing stuff, and dropping out. Since I get a notification for every pledge I can tell that this is case with at least one third of new pledges coming in. Note the decision isn't final yet, so if there's any critique towards this system write it down in the comments and I'll reconsider it. So far I've only received recommendations to migrate to it though.
The second change will be the preliminary bump up/removal of the VR goal. I want to be completely honest here, I didn't expect us to be anywhere close to this goal within just three months and had only set it as a consideration for a more distant future. If we'd reach it right now I'd certainly be unable to deliver on it, especially since it would require a significant upgrade in both soft and hardware, which would requires a very considerable investment. The bump/removal of the goal will only be temporarily, at least until I'm ready for it. Chances are it won't be something for this year anymore, since I'm just starting to upgrade to deliver on the 60FPS goal.
Either way, here's a first render of the environment for the new animation! This new film will be Halloween themed, so expect something a little more spooky this time. It will be a POV thing in the same style of the Jackal animation, with the environment being a car inside the woods. There's still a lot of work I need to do on this before actually starting to animate, but I'll keep you guys posted with new renders and tests throughout the month! (: