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Oh boy, I think I'm finally done! After spending the recent days modelling props like I have no life (like I had a life otherwise :'D) Zoe's room is finally finished! With most props and furniture being custom made, I was also able to find a few decent free items like the fancy Apple gadgets lying on the table! The room was supposed to look like an actual person would live in there, which is why I walked the extra mile to place equipment all over the place. Apart from candles and gadgets there's also little details such as power sockets and cables, something that is often not considered in 3D art.

The image should represent the quality for the target render pretty well. Right now a single frame of the scene takes roughly 15s to render at full 4K resolution. Gotta see how things look once Zoe is inside the scene with her system heavy fur shaders! But that's something I'll get to later. Next steps would be testing the dynamic elements in a short test animation, which is something that will be Patreon exclusive. This is mostly to test out dynamic elements such as rain, trees moving, candles, lightning strikes, ect.


Once that is done, we can finally get to animating! (:

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Comments

slimer

hey cake maybe do u wanna message me i got some new ideas for u

Anonymous

You do well by listing all you have done on this room. I don't think I would have pay sufficient attention to all these details otherwise. You really do an amazing work ! All you need now is a I7 5960X with DDR4 32go and a GTX980TI in order to work in great conditions ^^

CakeInferno

Likely so, yeah! In my case a GTX1070, or Titan X would be better suited since I'm mostly relying on VRAM! (:

Anonymous

If you really need VRAM, TITAN X is the best choice. 12go vs 8go for the 1070 ...

CakeInferno

Yep, either going with that in the future or wait for a 1080 Ti, which will likely come with even more power. ^^