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Oh boy, this cover makes it look like one of those off-brand CG movies.

At long last, the finalized version of the new animation! A HUGE thank you to all patrons for making this insane project possible and sticking with me for such a long time!

This version extends the animation by a short post-credits scene, as well as additional bonus angles of a few selected scenes. Due to not being in a rush anymore I was able to take my time with the last scene and get it to look as pretty as I could. Additionally I wasn't on a limited render-time budget anymore, so I could drastically increase the light and shadow resolutions for the scene, just in case someone asks why the post-credits scene looks better than the previous night sequence, hah. The increased settings were also used on the bonus angles, though it's a little less noticeable there since it only increases the fidelity of depth-shadowing on Zoe's fur, the environment benefits more significantly from these settings, but that's mostly off-camera for these shots.

Note that this version includes additional tweaks and effects in the post-production pipeline, such as added camera-water splashes, some light tweaks in the color grading, as well as some fixes on the audio, as well as other minor things such as subtitle-timing. Here's hoping you enjoy this finalized version, I'm going to take a break for a few days to catch up with some important messages, but I'll make sure to post another update about future projects a little later this month! (:


Source Resolution (4096x2304)/HDR/60FPS: Link 

4K/60FPS: Link 

1080p/60FPS: Link 

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Comments

Ehren

Why does quality go from 1080p to 4K? Like, the letter changes so do they even relate to the same thing?

CakeInferno

I haven't made up those standards. I guess you could also call 4K "2160p", but that term is rarely ever used. Either way, 1080p is referring to 1920x1080 pixels, where 4K is 3840x2160 pixels.