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I haven't added it to dropbox yet, but I've already on my way to completing what's going to be a new and improved version of Roman Nights. Here's some info about the changes I'll making with the update, as well as some things you may not have noticed.

I'm adding what was originally supposed to be the ending. Those of you who thought the original ending felt abrupt were right, and pretty soon I'll be putting the ending back in. I've already expanded upon what was there before, and I plan on adding in a sequence that will draw upon the choices you made previously. I recommend starting a play-through from near the beginning when the new version arrives.

Second, I'm adding in another negative ending that ends with the player's death. This one is specific to a single part of the game.

I'll be expanding upon some of the choices, and adding consequences for them. I already had a system that tracks some of your choices, your dishonesty, and how well Camilla likes you. I'll make those choices more impactful, and to make them relevant I'll make it harder to complete the game. (Note: if Camilla says anything about doing something because she does or doesn't like you enough, there's a decent chance that's based on one of the variables I'm tracking.)

I plan on adding some more images to the most common "death" ending: the vore ending. I'm guessing plenty of you have seen it? Currently, the screen goes black after you're swallowed, but I want to add some shots of the inside of her stomach.

Finally, I may add a prologue to the game, set in a slave sorting arrangement with a mini-giantess "overseer." I've already written the segment, but I'm not sure if I'll have time to add the images. 

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Kilrohg

Sweet!

Anonymous

im still trying to figure out if theres an ass scene