Content for MONOLIGHTER, Changes to Tiers, General Update (Patreon)
Content
Secondly, I wanted to talk about a few things that have been on my mind the past month or so. It's no secret that we're a pretty niche game with a skeleton crew. MONOLIGHTER isn't our main source of income, but we continue to work on it because we enjoy the idea and we enjoy your enjoyment of this project we've been working on.
If you think you can see where this is going; don't worry, we're not cancelling anything yet. If we did - and we've talked about it - we would need to cover a few things first. One, ensuring that our patron pledges are fulfilled. We have a backlog of NPCs to complete, and we will continue to make this game until they are all in. Two, ensuring that the game at least has a conclusion. Three, ensuring that to all of you, who have shown us incredible support these past months, at least get something else to look forward to. Something more substantial, better-looking, and - with god as my witness - with colored CGs.
Still, that doesn't mean we're cancelling. We want to know what you guys want to see from this game first. Things that are missing that you would like added to make it a better, more complete experience. Maybe we're missing a bigger picture that we don't see. I'm not sure. It's very easy to tunnel-vision during development.
We've tried our best so far, that I can promise you. I've personally worked very hard on each piece of dialogue, each environment, each NPC design. The CGs are plentiful, albeit a little 'too' stylistic, but you guys seem to like it, so I'm glad for it. But as of current, it's getting harder and harder to justify the work output compared to how much we're getting. That's not - and never will be - the fault of any of you. If a project demeans its audience for not providing enough monetary support, it is the fault of the creators for providing a subpar product.
Anyway, this became more of an address than I was expecting, but it's important that you guys know this, instead of the immediate termination of failed projects that many patreons have a habit of doing.
So, here's the deal: Tell me what you guys want to see from us below. Specifically, if possible. We'd like to spend the next update fixing this game into something better for you to play. More areas? Better interactions? We'd like to know.
If you came here to support us for us, and not monolighter, tell us what other projects would capture your interest more. Fantasy-based? A fun city romp? Pizza Thot? Again, we'd like to know that too. We love monolighter, and we know some of you do too. But we also know that a lot of you would prefer something else, and that's okay.
For now, I've disabled the upper tiers - those who have pledged this month to those tiers are still eligible for those awards and can PM us personally.
If you've made it this far through this wall of text - thank you. Tell us what you'd like to see - be as selfish as you want. At the end of the day, we're here to make something that you genuinely want to play.
EDIT: To people who have pledged in the upper tiers with unfulfilled pledges: any future projects will be done with you guys in mind. If you'd like your pledges to continue to go to MONOLIGHTER, especially if it continues development, we will gladly do so. If we end up doing something else, one of our top priorities will be ensuring that you will have retroactively paid for the equivalent tier in advance.