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With helpful comments from our patrons, we've decided to switch back to the full-CG style, complete with a new camera UI to gawk at. Old CGs will be re-used - some de-lewded for progression's sake, and others to be used alongside sprites at a later date. 

Feedback is definitely a huge thing for us - as a H-Game team, our goal is to be successful with what we create, and the first step to doing that is knowing what we need to do better. So! Thanks to everyone who posts comments and spreads the word around. We really appreciate it.

In other news, we'll be starting some new scheduled posts to bring a little more color to the Patreon - the current plan is to have update posts on Fridays, and Lore posts on Mondays, to explain the world behind Monolighter a little further. We'll be starting come next week, so let us know what you think!

As always, have a good one!

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Comments

Garrett M

Looking forward to seeing how you plan on implementing both as the game goes on, also thumbs up for using Best Girl Rose in the picture

Anonymous

It may just be me, but the camera hud on the CG seems more intrusive than it was before. It almost seems to take away from the image itself with the added visual clutter, but again, it might just be me. That said, everything else looks great, and I think the toned down color for the character CG works quite well.

amagato

Thanks! We'll take a look at toning down the opacity on the HUD.