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Another interesting feature I'm currently working on and should be ready for next WOL release this month is a Random Dungeon Generator. Up to now, I had to manually create all combat maps, but the generator will allow for much more combat content in the game. This is essential for planned content, such as unique items hunting, random loots and questing. 

The generator will be available for all games in the platform, so it can be used in LOH (to generate interiors of buildings, for example) and other projects. 

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