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I have decided to start making steps to enable community content in my games. This will include mods for existing games, as well as the ability to create your own games in my platform. The entire process will be separated into three steps, each one coming several month after the previous one due to the volume of work it would require from me. The three steps will be:

- Releasing animation tool and making video tutorials for it. After this step you will be able to create animations for games, but not implement them directly into the game. However, if you will send me animations, I will include them into the games myself.

- Releasing scripting tools and making video tutorials for them. This step will allow you to modify existing games and even create new ones. However you will be able to use only assets (models, textures, environments) already included in the games.

- Releasing modeling tools and making video tutorials for them. This will allow you to create your own models and basically creating all the same type of content as I'm doing currently.


Each step will require making significant changes to my existing tools. Also each steps will require recording of several tutorial videos, so I don't have specific timetable for all this endeavor, as I can hardly estimate how much time it would take me.  My current estimate is that the first step should be done this year. This "side" project will not delay my usual work on projects, such as update for game each month.

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