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Let's all admit, the triangle was stupid. Therefore I went and completely redid the track portion so it can get some use because the ai didn't even work right.

Along with the release of the new track there are a few other changes:

-Various mesh changes on props
- No material and textures fixed for everything but billboards

For some new classes for AI check out "Zoph's Custom Classes"

https://www.patreon.com/zoph

Download beanz_derby_tracks and delete old version  If new track does not show up go to \Documents\BeamNG.drive\levels and delete the derbytrack folder. Or replace if prompted. Deep Cache Clear may also work.

Track 15 Will Accept 15 AI + Player (16 Cars Total)

Download link (Please do not share link or folder)

HOTFIX: some files were corrupted in original upload, please redownload if you have already downloaded before midnight 2/26

https://drive.google.com/file/d/1NXnMmpw78Qh05pC8g8Ly4TjyrbRAdnIr/view?usp=share_link
 

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