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Track 9 (Pine City) is here! Thank you everyone for your patience. This track is a shallow mud surface. about 1-2 inches deep. It is based closely on Pine City, Minnesota. (Think IMPs)

This track features a "Winners Circle" Photo shoot area for BlackFlag Designs. 

Along with the release of the new track there are a few other fixes in this update:

Track3: I have made the ditches along the berms not as deep.
Track5: I have made the mud shallow on that track.
Track8: I have made some Tweaks as to how AI traverse the track, Less cars is better at this point as they still like to pile up a bit.


Currently there are no other Sponsor billboards on this track. Sponsors, please contact me if you would like one added!

Download DerbyTracks9.0 and delete8.0.

If new track does not show up go to \Documents\BeamNG.drive\levels and delete the derbytrack folder.

Track 9 Will Accept 13 AI + Player (14 Cars Total)


Files

Comments

AmericanBeanz

Do cars spawn in and not move or what?

Anonymous

Having a ai issue with the cars that spawn near the wall. it seems like on track 9 that one or even two cars closest to the wall get hung up or just never leave the line after the countdown. Only issue ive been running into so far on the new map, Other than that been running smooth for 10 car heats.