Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

Hello! Here's a special preview of an animation from the upcoming animations release.

This past week, I've been creating the animations for the animations pack that I promised. I thought that you might want to see a preview of what I've been working on.

Today I am releasing a preview sheet that includes a variety of sword attack animations. The last two of these sword animations are designed to also work well on the map with the Time Fantasy character sprites (for example, for an action-RPG).

Here is a .gif that shows the animations included in this sheet:

And here are the downloads:

(I read that RMVX and RMMV use the same sized animation sheets, so there's just one for now. Let me know if you have problems. I tested it using RMMV.)

I'll be back later during this week with something from the patron request thread.

Thanks!

Comments

Stephan Liennard

What about summoning/teleport animations (Something the RTP lacks)

Troy Hepfner

How about state animations (when a state is inflicted)? JoSeraph did some state animations for a game project I was working on, and those helped bring battles to life for characters that didn't cast spells. Common state animations can include: poison, stun, blind, confusion, sleep, paralyze, slow, haste, petrify, disease, guard/defense up, attack up, invisible, ensnared, charmed, cursed, berserk, etc. A state could be inflicted by a spell, a potion, or by a weapon (e.g., a poisoned arrow, a blunt club that stuns, a bard's instrument that lulls to sleep).

finalbossblues

Some of these are already made (included in the full battlers pack, for RMMV) and I'll also be putting them in the animation set too. :)