With the latest performance update, I wished many of our lag/crashing problems would vanish but unfortunately it only decreased the lag amount by a few.
Seems like a lot of people still can't play the game or play it in great difficulty.
So, here is the question:
Should I change the engine or keep using this one despite the increasing bugs and issues?
Should I keep the rpg format in another engine or make it a pure VN?
Since Patronpacas are the real owners of the Remake, this is %100 your choice.
⭐Choice 1) Change the engine, but keep the rpg format.
This means, I will remake the game as the same type of rpg but without the glitches and lags (hopefully) but this will take some time for me, so I will have to prioritize Oathbreaker during the change. I will keep you regularly updated, of course, but it won't be without delay.
💖pros: RPG format, no lag, new features maybe.
🖤cons: Will take time to release the next chapters.
⭐Choice 2) Change the engine. Make it a pure VN/Otome.
This means I will have to remake the game as a pure otome. Meaning no exploration or quests. Just choices and minimal mini games. It will take a relatively less time to convert the game into this format. It will also take much less time between each chapters.
💖pros: Takes less to release each chapter.
🖤cons: No gameplay. A little boring since it's a known story.
⭐Choice 3) Keep RPGMaker. Continue with bugs and glitches.
This means, I will keep the same engine. There won't be changes and I will continue as much as I can with it. Those who can play are already used to the commands and everything. It also means I can start working on chapter 2 right after the second part of OB S2 prologue.
💖pros: I can start working on it sooner. No delay.
🖤cons: Bugs/glitches/lots of people can't play.
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I will keep this poll until the end of this month, so feel free to take your time before you choose.