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Hello all. 

So, update 38 will start going out tomorrow at some point. It will have the normal release cycle. 

Then we turn to the update 39. The progress is slow but steady. There are several variants that need to be done, and it is a slow process. And add set building and posing 12+ people in a combat scenario to it. Let's just say it has taken slightly longer days than normal to reach the goal I've given myself. 

And that leads to the writing of the update 4 of the next one. It's lagging a bit behind because of the longer time required for the renders. But once the variants are done, I should be able to catch up on the pages I'm behind. It's about 4 pages; there's nothing to be concerned about.

A couple of images this time, from 39. I absolutely adore this environment, and how it came to be was completely random. I accidentally tinted the environmental light, liked it, and then decided to add a couple volcanoes to the scene. They are a bit dark, sorry about that in that small image. 

And then a bit of fighting. Actually, there is a lot of fighting in this update. And here is the reason why things take longer. Early on, you make two choices, relatively early. Which results in a branching of sorts, so I have to make slightly different scenes depending on those.

And then the lone fantasy render. I'm not happy with the trees in this one, and the ground needs more cover. Either that or all the vegetation needs to be gone. But otherwise? The lighting is spot on. But this is why I try things out, and at times, like the volcano render above work awesomely, and at times, the results are meh.

Files

Comments

DannyB

Looks good to me and taking a few extra days to get something the way you want it I am sure is fine with everyone. Thank You for these.

Talothral

To be fair, I'm not sure if the time will be that much different if we go from release to release, so I'm not sure it will be noticed as is. But I believe that it is important to keep people informed on how things are going. So when things are going more slowly they go, stuff happens. Granted, render amount wise I'm where I need to be. Script wise? Eh? Sort of? But despite my slightly pensive tone, I'm mostly happy how things are going.