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Good morning everyone.

So update 33 is done and sent for proofreading and testing. As for writing? Well... I'm writing update 38 at the moment. I finished 37 early. So what are the plans? Good question. I have some prepping for the next update to do, and I'll do that and write over the weekend. Well, regardless of what I do, the progress continues.

And that's it, progress-wise... And I went through my render folder and decided there were too many spoilers. Thus you know what that means.

We'll return to Tomas' childhood. He wasn't lazy; he did the chores he was given. But he just did them and nothing more, and after doing them, he just ran to the woods, for better or worse. Life of the middle child, old enough to work at the farm but too young to own the farm in the end. But it doesn't mean his adventures in the forest were useless, either. At times he saw people making deals with pale orcs and often giving the warning that a raid might be incoming.

At times he managed to witness rare and wondrous things.

And at times, he ended up running from a flock of cockatrices. Honestly, I had fun doing these. I could always load the asset and hit the render button to see how much VRAM and RAM they take, but why? Posing and making a "story render" out of them is more enjoyable and gives a better idea of how they work and can be used.

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Comments

ken padgett

I was curious, I was replaying Shattered seals, and was wondering if there was a prequel to it that you had released, that I may have missed or was that your first fantasy game

Talothral

While Sorcerer was second game I released, it was the first fantasy game I released, so sadly no prequels for it.