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So... stuff... lots of stuff actually. Day 13 will be an odd ball to do, simply because there will be a ton of renders, I'm at 100 mark (give or take) and technically I haven't even cleared the first scene! But still the goal is before New Years but damn it will be cutting close, and technically the first time ever I've given a release date before and it totally means I'm going to fuck it up and miss it.

Anyway, outside of the 100 renders things are going smoothly on the creative side, day 20 is under writing, while it won't be a branching day as the previous ones it will be complex to make as there are choices to be made. And certain consequence will add some extra headaches but that's development for you.

Today's preview is a section of a render that you don't really see. But wanted to make a close up because it looks awesome, with bit more touches to make it look even more awesome then it probably is >.>

And yes, it is 3rd set of kimono's she is using, namely because the two others I've used were pain to use in a normal walking pose, and this one is only one where could walk "fast" without... wardrobe malfunction. 


Comments

Bryon Smothers 3DX

Take your time. Your doing great work and I like that kimono way better you can see her legs.

Talothral

You could say form follows the function, the two others are great, but one of them (the one with the bow in the back) is more casual and the other more formal. This could go as combat attire of sorts.