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Hello all!

It has been a week... So what's up?

Update 19 is done and handed to proofreading and tested. It took a lot longer to render than I liked, but that's how things goes. Especially with special effects being somewhat slow to render, and slow I mean some renders took ten times they normally do. It was a slow day that day.

As for writing, it's in okay shape, a bit more writing then I would like, but it isn't bad. So overall it's going okay. As usual I'll write the weekend and start rendering 0.20.0 on Monday.

So before I ramble about the puzzle thing the final preview of 0.19.0. There is sort of mini-routes in this update. Both are viable, as long as you listen to a person later on. Also you might notice some oddities on Tomas, those are intentional (like the black lines, explained early in the update) and the glowing finger tips. That's him keeping certain amount of magic and spell readily available. And then the logically illogical puzzle.

Oh boy... this is and isn't complicated. It functions, to a point but it has erratic behaviour that shouldn't happen. I think I know where the error is, just due brain being in crunch mode the solution isn't coming to me right now, that and head trauma suffered 20 odd years ago paired with lack of sleep makes certain things a bit more difficult than they should, but I digress. So anyway, I do give Shaddy a solution for it for those who use the mod. It's a simplified lights out puzzle. One button (or symbol) in this case affects one or other symbols. It just requires two clicks to solve (and closing click).

The symbol order. 1 affects 2, 2 affects 1 and 3, 3 affects 2 and 4, 4 affects 3 and 5, and 5 affects 4. With me so far? Good. And that's kind of it. Now there is a reset build in (image below), and because of reasons it can solve itself by randomly clicking so you can't exactly get stuck in it. And on top of that... there is a bypass built in, within the puzzle and outside of it since it is behind a choice. Now depending on the choices done before, the follow up choice to this puzzle can be crucial (if you choose to brute force it). So if you are uncertain how things are going (Tomas will tell you before the puzzle) consider what the person says. So why I did this? Mostly to see if I can I do something that would fit the VN and it's atmosphere... But overall don't stress about it, I sent a prototype to be tested earlier and it was solved without instructions.

The reset button location, just click the symbol the arrow points, it also highlights. Just hover the mouse over it... and maybe on top of others if need be.

Anyway, have a great weekend you all.

P.S. I can attach the solution to the release post, it won't seen unless the image is downloaded.

Files

Comments

Gingko Biloba

I think I know the solution : Sleep ! I know, not easy sometimes. In my case, In sleep easier, when not eating to much. Or less coffe, for some. Not me, I do not drink a lot of coffe by day. As for the commotion, have youu tried to reboot your brain ? It work for my PC, as for human brain, reality-show or political debat do the same job. Good luck.

Talothral

Insomnia is a bitch really, it will be alright relatively soon again for a while.

Keerthi Thorpe

I know it's a pain in the butt, but isn't this corridor too bright? Anyway, I'm looking forward to the update.

Talothral

Magic. Although joking aside, all the light that is in the scene is coming from the "magical lamps" that are hanging from the ceiling. But if I would light it up with torches and normal fire, it would be a lot darker than it is.