Dark Fate, Chapter 41 (Patreon)
Content
A kindof short one, but I felt it was needed to springboard to the new arc.
Chapter 41 – Upgrades
““Oh, Master!””
Sameera and Shiva shuddered as they climaxed once again. The two maids were stacked up, face to face, their lovely breasts pressing against each other. I sighed, satisfied as I pulled out of Shiva’s upturned booty, watching as cum dribbled out of all four holes before me. With a smile, I patted the Arabic woman’s backside, and went to get a shower to clean up.
It was safe to say that the stamina and technique that came with the [Carnal Arts] skill was universally appreciated by everyone. So, I used my [Training] skill from the Slave Master profession to give it to all my slaves. While some of the girls, like Zarina, were less keen on the skill, I gave it to them regardless, even if I wasn’t planning to sample it with them. Which isn’t to say I didn’t benefit, anyways, as the day after I gave the skill to James and Luna, the cook, looking extremely satisfied and walking just a bit bowlegged, went the extra mile with dinner that night.
But now that I had enjoyed my bit of relaxation after a dungeon dive that had been a lot harder than I had expected it would be, it was time to focus on other things. I couldn’t just lie around screwing my pets, after all. Well, I could, but I really should take a look at what I had gained from clearing out the mall, first. I mean, I’d already distributed my attributes, but there was still the matter of picking skills.
With that in mind, I pulled up my entire status page, to see how it had changed.
Name:
Zayn Greene
Race:
Greater Incubus
Class:
Blood Warlock
Profession:
Slave Master
Level:
14
XP:
98400/105000
HP:
14400/14400
HP Regen:
144 per half hour
MP:
9200/11500
MP Regen:
115 per min
Titles:
Executioner, Dungeon Foe
Attributes
STR
76 (106)
INT
85 (115)
DEX
80 (110)
WIS
50 (80)
CON
114 (144)
CHA
164 (224)
Luck
30 (60)
Defense
80 (4004)
+7 CHA, +1 INT, +1 CON per level
0 Attribute points remaining
4 Attribute points per level
Currency
$45,202.87
600 CP
38 SP
404 GP
0 PP
2 diamonds (50gp value each)
Boons
Third-Tier Race
Item Summoning
Minor Creation
Abilities
Racial Abilities
+30 CHA, +10 INT, +10 CON
Gain +3 CHA, +1 INT, +1 CON, +2 Attribute points per level
Gain Seduction, Diplomacy, and Intimidation as racial skills
All Charisma-based skills 25% more effective.
Immunities – Immune to Corruption, Fire, Poison, and Disease
Vulnerability – Vulnerable to Holy
Hellfire – Can summon and manipulate hellfire
Wings – Able to fly with batlike wings. Must be able to extend wings to fly. Cannot carry more than a light load and maintain flight.
Sensual Recharge – Engaging in acts of passion can increase MP and HP regeneration. More involved acts may transfer MP and HP from your partner to you.
Shapeshifting – Able to shapeshift into any humanoid form. Attributes do not change in new form, though may gain physical qualities of the new form (lizardfolk’s scaly hide providing armor, etc.)
Class Abilities
+10 CHA
+2 CHA per Level
Blood Bolt – The standard magical attack of the Warlock class becomes a bolt of blood-red energy. Deals 50% more damage to living targets, 50% less damage to objects, Constructs, Undead, and Oozes.
Blood Magic – Can cast limited number of spells known to other classes. MP cost is 5x normal. Costs HP equal to the normal MP cost. Number of spells known equal to level.
Blood Control – If the blood warlock has a sample of another creature’s blood, they can attempt to control that creature’s body and mind through magic. The victim’s resistance is 50% less effective than normal.
Bloodthirst – The Blood Warlock has a compulsion to drink at least a cup of blood every day. Failure to drink blood every 24 hours results in their gaining a stacking 10% debuff to all actions, healing done and damage caused for every 24 hours they go without until they drink fresh blood.
Profession Abilities
+10 CHA
+2 CHA per level
Slave Brand – Gain the ability to enslave creatures, binding them to your will. Enslaved creatures cannot resist your commands, and gain the Slave title.
Slave Management – Can see your slaves’ Status, and influence it to some degree, depending on level and skills.
Slave Knowledge – Know the direction, distance, and condition of all slaves branded with your mark.
Skills
Racial Skills
Seduction – Increases your ability to seduce individuals. Passively increases your appeal. Active use decreases target’s resistance.
Pheromones – Reduces aggression of all females towards you. May have secondary effects.
Hellfire Magic – Able to cast spells with Hellfire.
Bestow Glamour – Enhance a willing individual’s looks, adding to their CHA, for a price.
Touch of Depravity – Increase an individual’s libido, reduce their WIS temporarily.
Class Skills
Curse Magic – The study of curses and other afflictions that can be used to hinder and hamper enemies. Includes both short-term afflictions, and more lasting curses.
Destruction Magic – The study of turning magic into pure destructive power, for the purposes of destroying your foes.
Summoning – Allows the warlock to summon a demon to his side. The type of demon depends on the Warlock’s level, skill, and any materials used. Some demons may be hostile to summoners.
Demonology – Gain knowledge about demons and demonic entities.
Soulbinding – Knowledge of the art of creating binding magics and contracts.
Mental Resilience – Your ability to resist hostile enchantments, illusions, and other mind-affecting abilities is increased.
Mettle – Increase your resistance to hostile damaging spells.
Sacrificial Rites – Bestows the knowledge of ritual magic involving sacrifices, allowing the creation of rituals.
Profession Skills
Appraise Value – Able to see the level, race, class, and profession of potential slaves, giving you an idea of their potential value. More information provided at higher ranks.
Training – Able to enhance a slave’s learning speed for skills, or teach the slave new skills.
Taming – Better able to calm emotional slaves, and prevent aggressive slaves from inciting rebellion. Also known as breaking or domesticating.
Expanded Appraisal I – [Appraise Value] now includes titles the target has, as well as their largest attribute.
Dominance – Increased resistance to mental or soul influence.
Brand Capacity I – Increase the number of brands you can maintain to 1 per every 4 points of CHA.
General Skills
Weapon Mastery – Proficient with the use of all weapons (not counting vehicle-mounted weapons or siege weapons).
Armor Mastery – Proficient with the use of all armor types and shields.
Auto-Regeneration – Regenerate HP at 200% normal speed.
Toughness – Decrease nonmagical damage taken by 50%.
Magic Resistance – Hostile spells are 50% less effective.
Carnal Arts – Become more skilled in the arts of bringing pleasure to yourself and others.
6 Skill points remaining
Slaves
Talia Skinner – High Elf Female, Level 14 Battledancer / Entertainer
Hibari Kayumi - Human Female, Level 14 Ninja / Alchemist
Twilight Labyrinth – Dungeon Core, Level 6 Slayer Dungeon
Rachel Adams – Human Female, Level 14 Priestess / Enchantress
Zarina Morillo – Beastfolk (Cat) Female, Level 6 Diviner / Scholar
James Bay – Human Male, Level 6 Ranger / Groundskeeper
Luna Varela – Elf Female, Level 6 House Mage / Cook
Sameera el-Niazi – Human Female, Level 6 Rogue / Maid
Shiva Azari – Human Female, Level 6 Fighter / Maid
Zoe Zafieri – Moon Lamia Female, Level 6 Silver Dragonblood Ranger / Explorer
Ezraekiel Vasquez – Half-troll Vampire Female, Level 6 Ranger / Hitman
Available Skills:
Note: Your available skills are based on your Race, Class, Profession, and activities.
Racial Skills:
Intimidation – Increases your ability to frighten or cow individuals. Effects fade when out of your presence.
Diplomacy – Increases your ability to sway others and persuade them. May make friends and influence people.
Desire Reflection – Allows you to project a glamour that makes you look like a viewer’s most desirable romantic partner.
Progenitor – Able to overwhelm barriers to pregnancy.
Kiss of Corruption – Can reduce a person’s resistance to your seduction (and other social skills) with a kiss.
Aerial Defender – Gain 10% to Defense while in flight.
Contract Magic – Able to create magically binding contracts.
Fool’s Wisdom – Increase a willing individual’s WIS, for a price.
Class Skills:
Fell Magic – Critical damage from Warlock spells (including Blood Bolt and Blood Magic spells) increased from x2 to x3 (x4 if the target is of ‘good’ alignment).
Sanguine Spells – May deal HP damage to self in order to enhance the power of spells or substitute for needed components.
Planar Knowledge – Knowledge of creatures and magics pertaining to other planes of existence.
Blood Rage – Gain the ability to enter a blood rage, dealing enhanced melee damage, but becoming unable to cast spells for the duration.
Profession Skills:
Bargaining – Useful for arranging the best deal when buying or selling slaves. Also useful for all types of pacts or negotiations.
Body Shaping – Able to create training regimens that will increase physical attributes over time.
Mind Shaping – Able to create training regimens that will increase mental attributes over time.
Tracking – Able to sense the general direction to all slaves bearing your brand.
Commanding Aura – Branded slaves gain 10% to all actions while under direct supervision of the Master.
Master’s Will – Branded slaves suffer -10% to all rebellious actions.
General Skills:
Inspiration – The ability to make inspiring speeches to get others to follow you.
Anatomy (Humanoid) – Provides enhanced knowledge of humanoid anatomy, the better to heal, or harm, with.
Sense Motive – The ability to sense when people are lying to you, and to discern ulterior motives.
Knowledge (System) – Conveys general knowledge about the System, its workings, and its limitations. Includes class evolutions.
Knowledge (Dungeons) – Conveys general knowledge about dungeons, their abilities, the different types, and so on. Helps in recognizing patterns and traps in dungeons.
Knowledge (Bestiary) – Conveys general knowledge about monsters and beasts commonly encountered. While not to the level of Anatomy, or a specialized skill, may provide general insight into strengths and weaknesses of a creature, and help with identification.
Arcana – Conveys some knowledge of magic, but is primarily concerned with altering known spells to use new elements or have new effects, creating new spells.
Leadership – Inspire others to follow your lead, and take direction from you. Enhances ability to manage a group in a crisis.
It had been a while since I looked over the entire thing. Some of my abilities and skills I had not been using to their fullest potential, but that was due in part to the fact that many of those skills relied on ‘fighting’ a superior, or at the very least equal, foe. Just like you didn’t get much use out of sword skills when killing an unconscious puppy, I didn’t get much use out of Seduction when attempting to entice normal women.
Of course, I knew that I wouldn’t always so outclass my opponents. Eventually, humans and former humans would grow to the point where they could challenge me, especially if I slacked off. And they weren’t the only threats I would have to face. We didn’t have too much longer before aliens started coming around, drawn by the prospect of easy conquests, and then I’d be forced to use my skills more heavily.
Honestly, as much fun as it was being the big kid on the block, and being able to push my weight around and do whatever I wanted, I was looking forward to the competition. That was one thing I had learned in my last life. There was no thrill like meeting someone you knew, absolutely knew, was more powerful than you were, and triumphing over them. The only thing that came close was to find a rival who could constantly push you to greater heights.
But if I was going to be prepared for that eventual competition, then I needed to pick skills that would allow me to do what I needed to do, and respond to enemy attacks. That meant reinforcing my strengths, shoring up weaknesses, and finding new avenues of attack or new utility abilities I could bring to the table. And that meant I needed to be certain of what skills I picked.
So, first off, reinforcing my strengths. There were plenty of skills that I had access to that would allow for that, but some of them reinforced things that I wasn’t really using that much already, so I set those to the side, for now. [Blood Rage] was the first of those, since I already concentrated on melee due to my overpowered nature. Likewise, [Commanding Aura] was an easy pick, because I relied on my slaves as party members, which meant they would always be doing better while in my party.
Next, covering my weaknesses. At the moment, outsiders would say that I didn’t have any, but I knew that was just an illusion, due to my inflated abilities. [Sense Motive] was the only one that I had access to that could cover a critical weakness at the moment. Being able to spot deception and manipulation would be critical in the future, so it was an easy pick.
For more utility, I immediately went to [Contract Magic] and [Bargaining]. They were great choices, really, and synergized well. [Contract Magic] would allow me to keep people ‘honest’ in their dealings with me, without going so far as to make them my slaves. That worked on a small scale, but if I tried to scale that up, it would fail, fast. Using [Bargaining] to improve my negotiations in contracts just made it better.
That left me with a single skill point remaining, and I decided to add to my utility a bit more. [Fool’s Wisdom] was too good to pass up. It increased someone’s Wisdom by 50%, for the price of decreasing their Intelligence by 10%, and adding that amount to my Intelligence, and making my abilities more effective against them. Like [Bestow Glamour], the effect was permanent, until I removed it or it was dispelled.
I was just finishing selecting my skills when Zoe slithered into the room. Smiling at the two well-fucked maids, she said, “Ooh, Master, I wish you had brought me in on this. I’ve been wanting to feel you all day!”
Chuckling at the lamia, I said, “Now, now. We’ll deal with you later. I assume you didn’t come here just to get fucked, right?”
Sighing the sigh of those who are long oppressed (or wish others to believe they are), Zoe nodded. “Yes, Master. Your police detective contact is here, and wishing to talk to you about further business.”
“Excellent. Let’s not keep her waiting, then.”