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Created by Adriano Baglio (Virtual Spaghetti) and published by Shibuya Interactive, Blue Angelo was originally developed in 2004 for the Korean GamePark 32 console and well received by the public. Little information is available on Shibuya Interactive but the company appears to be no longer in existence. Unfortunately the GP32 sold poorly and prevented the game from gaining any real attention. While a Game Boy Advance version of Blue Angelo was planned for release after the European launch of the GP32, the Korean handheld was never released there and thus the Game Boy Advanced port was canceled: https://www.unseen64.net/2017/03/13/blue-angelo-gba-cancelled/

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