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This is the second of a short video series to highlight some of the most interesting lost games featured in the Unseen64 book, to rise awareness about the volume and spread the word to remember these unreleased projects! Before Halo and Destiny, in late 90’ Jason Jones, Bungie's co-founder along with Alex Seropian, had the idea of creating a fantasy tactical role playing game where you fight against huge armies of characters. It was a project nicknamed “The Giant Bloody War Game”, inspired by movies such as Braveheart and fantasy novels such as The Black Company. This was the conception of Myth: The Fallen Lords, a game that became another big success for Bungie and holder of many innovations for the RTS genre in 1997. Bungie was officially purchased by Microsoft in 2000, when the company was trying to acquire developers to create exclusive games for their debut console: the Xbox. The Myth franchise was transferred to its publisher Take-Two Interactive, but Microsoft and Bungie did not forget their RTS fans and were already planning a new tactical RPG that would have revolutionized the genre on console. This new project was internally known as “Phoenix” and it would have been one of the first exclusive Xbox games by Bungie.

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Phoenix: The Lost XBOX SRPG Cancelled by Bungie | Unseen64 (ft. SoberDwarf)

Before Halo and Destiny, in late 90' Jason Jones, Bungie's co-founder along with Alex Seropian, had the idea of creating a fantasy tactical role playing game where you fight against huge armies of characters. It was a project nicknamed "The Giant Bloody War Game", inspired by movies such as Braveheart and fantasy novels such as The Black Company.

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