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Keeping up with our flippant queue of lost games waiting to be remembered, we added 3 cancelled games to the Unseen64 archive:

Aquaria [Nintendo 64, Playstation]: cancelled action adventure that was in development by Lobotomy Software for Nintendo 64 and Playstation. It was described as having a feeling similar to SEGA’s Nights Into Dreams, but underwater and with full 3D levels to explore in every direction: https://www.unseen64.net/2021/01/04/aquaria-lobotomy-software-cancelled/

Ringman [Sega Saturn, Dreamcast]: cancelled third person platform-shooter that was in development by Zono Inc in late 1996, initially planned for Sega Saturn and then for Sega Dreamcast. It would have been one of the first games ever published by Sega of America for their lost version of the Dreamcast. The team behind this project was part of the same one that worked along with Ed Annunziata on Mr. Bones for the Sega Saturn, with names such as William Novak, Simon Hallam and Dave Castelnuovo: thanks to the good relationship between Sega and Zono, they were able to pitch this project for the planned 128 bit console: https://www.unseen64.net/2021/01/04/ringman-zono-dreamcast-cancelled/

Angelus 2: Holy Night [PC Engine]: cancelled sequel to Enix’s Angelus: Akuma no Fukuin, once in development by Asmik Ace Entertainment with such names as Yuzo Koshiro and Hiroyuki Kitazume working on the project, planned to be released for PC Engine and PC-98. The first game was a beloved visual novel, released only in Japan around 1988: Angelus 2 would have continued the story, left unfinished with a huge cliff-hanger: https://www.unseen64.net/2021/01/04/angelus2-holynight-pcengine-cancelled/

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