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Keeping up with our strict queue of lost games waiting to be remembered, we added 3 cancelled games to the Unseen64 archive:

Reverence [PC]: cancelled FPS that was in development around 1996 by TSI (Three Space Imagery), planned to be published on PC by Cyberdreams. The game looked like a mix between Duke Nukem, Hexen and Exhumed (PowerSlave), with a strange blend of tibetan – gothic – egyptian – norse mythology settings. Luckily a playable alpha of the game was preserved in 2015: https://www.unseen64.net/2020/07/05/reverence-tsi-pc-cancelled/

Prince of Persia: Redemption [Xbox 360, PS3, PC]: cancelled reboot of the classic series, that was internally pitched at Ubisoft Montreal (FoxTeam) around 2010 – 2011, just after the release of The Forgotten Sands. The project was mostly unknown until May 2020, when fans finally noticed a video uploaded on Youtube in 2012 by an anonymous user. By looking at this footage, the game looked like a mix between 3D Prince of Persia, God of War, Uncharted and Assassin’s Creed: a cinematic adventure game with huge monsters and time-rewind mechanics: https://www.unseen64.net/2020/07/05/prince-of-persia-redemption-cancelled/

Splinter [PC]: cancelled Six-Degrees-Of-Freedom shooter that was in development around 1998 – 2000 by Stromlo Entertainment, planned to be published on PC by Electronic Arts. While the game is basically forgotten today, it was quite hyped at the time by gaming websites and magazines, with journalists seeing it as the next Descent mixed with Half Life, offering complex story and interesting game mechanics: https://www.unseen64.net/2020/07/04/splinter-stromlo-entertainment-pc-cancelled/

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