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Keeping up with our woebegone queue of lost games waiting to be remembered, we added 3 cancelled games in the Unseen64 archive:

Project Copernicus [PC]: a cancelled MMO that was in development by 38 Studios (AKA Green Monster Games) between 2006 and 2012, an overly ambitious project that got their creators to fail in bankruptcy in a long and painful venture. This would have been their first project: the company was conceived precisely to develop a new, profitable Massive Multiplayer Online Game, a “World of Warcraft killer”: https://www.unseen64.net/2020/04/23/project-copernicus-38studios-mmo/

Bizerta: Silent Evil [PSVita, WiiU]:a cancelled survival horror heavily inspired by Resident Evil & Silent Hill, that was in development by Edrox Interactive, initially for Sony PSVita and later for Nintendo WiiU. The game was announced around 2015 and in mid 2017 the project was still planned to be released for WiiU, but in the end it just quietly vanished: https://www.unseen64.net/2020/04/21/bizerta-silent-evil-wiiu-cancelled/

Battletech [PC]:in the late ‘90s Microprose UK was working on a Battletech real-time strategy game for PC, based on the official license by FASA Corporation. FASA’s own development team (FASA Studio) was probably still busy working on their first MechCommander video game (published in 1998), so we can assume the company asked Microprose to work on a different game in the meantime: https://www.unseen64.net/2020/04/21/battletech-microprose-pc-cancelled/

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