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Keeping up with our fearless queue of lost games waiting to be remembered, we added 3 cancelled games in the Unseen64 archive:

Orcs Revenge of the Ancient [PC]: a cancelled real-time strategy / action game that was in development by Berkeley Systems around 1998 / 1999, planned to be published for PC by Sierra Entertainment. It was going to use J.R.R Tolkien’s Lord of the Rings / Middle-earth settings and gaming magazines and websites at the time were quite hyped for the project and was described by IGN as being “somewhere between Pokemon, Die by the Sword, and Master of Magic” https://www.unseen64.net/2019/12/20/orcs-revenge-ancient-pc-cancelled/

Mean Arenas [Playstation]: a cancelled multiplayer game that was in development for Playstation by SCE Studios Team Soho (the same team behind Porsche Challenge and The Getaway) around 1996 / 1997. Unfortunately the project was never officially announced and it was soon forgotten when the team decided to focus on other games: https://www.unseen64.net/2019/12/20/mean-arenas-playstation-cancelled/

Enemy in Sight [PC]: cancelled spiritual sequel to the Hidden and Dangerous series, in development around 2005 by Illusion Softworks and Pterodo (later merged and acquired by Take-Two Interactive in 2008, renamed as 2K Czech) and planned to be published by Atari for PC. It was conceived as a new multi and single player military shooter, set on 100-square km battlefield. The team wanted to offer interactive environments deformable by explosions, where players could drive military vehicles (tanks, airplanes): https://www.unseen64.net/2019/12/20/enemy-sight-pc-cancelled/

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