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One of the most interesting but lost 64DD games is Project Cairo, a cancelled RPG planned by team Craveyard (Crave Entertainment). According to an IGN article dated 1997, Craveyard were "in negotiations to use a major comic book license for both characters and background story", promising a new "fresh look for the genre with interesting, Americanized characters". As told by Mark Burke (former Vice President at Crave): "If it was another anime RPG I don't think we'd be making it. [...] We think the art in the game is as good as if not better than that in Final Fantasy VII.": https://www.unseen64.net/2018/03/08/project-cairo-craveyard-nintendo-64dd-cancelled/

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