Update 6 devlog: Content and progression + expression sheets! (Patreon)
Content
Hey hey!
Here we are! Another devlog!
I planned on making this last week, but the week slipped by me so fast that, before I realized, it was already... well, today! Apologies for that! At least, because of that, there's even more progress done on the Update. ;) Let's get to it!
I'll focus this devlog on speaking a little bit about the contents of Update 6. It won't be much, mind you, because Update 6, as I had mentioned before, continued forward with our story after the spare day. Resnick has a lot to do and there are many things happening around him so... who knows what comes next?
Because of that, Update 6 is kinda like Update 2 was way back then. I couldn't speak *too* much about it because most of what I said would be spoilers. That being the case, I apologize in advance for the vagueness, but I believe everyone is gonna have the best experience by playing through it as it's intended. :)
There are a few key things I can say, though.
For those that miss Captain Garret, I'm happy to be able to announce that we'll be seeing a little bit of him. Not only that, but we'll see him in... a different light from before, which I'm sure will be pretty cool. :) For those that have been aching for more Sam, he'll be playing a bit of a part in the events that follow as well. We'll start to see more of him as time goes on so I hope the coyote-lovers will be happy about that, too!
Aside from that, I can also say that we'll be seeing not one, but two new characters introduced to the story. And important ones, at that. I've already showed a preview of them for the preview tier as their sprites are done, but because of spoiler reasons, even the previews are smaller this time. It's necessary, though! I swear!
The last thing I can say ahead of time is that some characters that have already been mentioned before get more mentions. We'll be seeing more of THAT in the future as well! Not much I can say about this one, heh.
Whew. Well, all of that is the most non-spoilery things I can say about the upcoming update. Regarding its progress, I'm happy to say that it's all fully written already! I need to check it and review it, then code it up. That'll take a little while coupled with some of the other big features I want to bring to the game in this update, but I'm happy to say that it should all be done soon and we'll be talking about the beta in the next few weeks for sure. :)
The final thing I can say is that, this time, Update 6 is a bit *shorter* than usual. Especially shorter than Update 5.5! That is because the events that follow Update 6 are quite major by themselves and I have great (and quite visual) plans for its follow-ups in Update 7 as well. I decided to cut them as they are in order to release the updates in a more timely fashion. I'm practicing doing that and some day I'll master it!
Basically, it'll be awesome! Or so I hope. :)
Okay, I think that's already a LOT to read, so I'll cut the devlog here for now! I hope this was enough information to sate your curiosities!
We'll have more and more previews and teasers as Update 6 approaches! It'll be the biggest small update we have had so far!
Cheers!
P.S.: Oh, and also, expression sheets with all the new stuff from Update 5.5! Yay!