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It's been a bit since ive gotten the new update post out! hope all of you have been doing okay...!

It's been another rough month but I'm glad I'm still working away. Been cracking down on more commissions but I still haven't gotten much time to stream, from things at home being busy as usual. However I will start to introduce new ideas to the patreon.


FUTURE PATREON CHANGES ~ ~ ~ ~

I thought about introducing the idea of just releasing some very very rough sketches in their most basic form to articulate ideas across to you guys more

As an example of this... take a look at this post: Oric and Leon (vore)
And the finished product: Finished Oric and Leon (Vore)

This would be an example of very loos wobbly sketches, but little be a bit more simple looking than the first link. Heck these wobbly sketches may be public or available in the first tier (unless it contains NSFW) then little be put in the NSFW tier.

However once those ideas are fully realized (AKA finished and rendered or Polished into a higher quality sketch) then those will be posted to their respective tiers. The reason for this is to keep my work flow going stronger, and to post more wips because I've been told to keep posting wips even though sometimes I do feel embarrassed to lmao.

Other than that change, Im also gonna be releasing posts throughout the month more evenly to keep myself organized and to keep up some engagement. And for you guys to look forward to anything a lot more. Of course I will keep doing some big ol Aquarium bombs if I get sick or if something arises that will prevent me from scheduling. Or if I have days where I sketch out a lot of ideas and well up a big bomb of drawings!



GAME DEVELOPMENT ~ ~ ~ ~

For the people waiting on updates for the Game, I'm still working with the engines and learning some stuff slowly. I wish I had a team for this to go faster. Concept art and realizing the world takes time along with making art for said world. But mixing different work flows needs to take into effect too.

Though I will say that the game itself is still not in any state that has a build, but its foundation is at least finished in terms of the player and what the player will hold and interact with the world. I will say the original scope of the Gameboy Game will change, but the Godot version will expand on the world of the gameboy game a lot more.

Soon there will be an updated beta version of the game that will contain updated sprites and it will include a Patreon Area of some kind. For those in the Dream Eater Tier, do expect a post about a teaser of that updated beta, I hope to work on the game a lot more but Commissions and rewards do take a bit more priority in this regard.

I was thinking of working on smaller games on the same engine but make them one off games instead of a big ambitious one like Pr0ject: o.w.o

Such as maybe focusing on a specific event of some kind.. heck maybe even related to the main game itself? As a way for you guys to test out scenarios ahead of time before the beta releases~ We will SEE!


CONCLUSION ~ ~ ~ ~

Thank you for making it this far, I do want to keep working hard and to finish my ambitious little game haha~

Please look forward to new posts through out the month! Thank you for your patience and have a very good month for May~ (I know damn well I am because of Paper Mario the thousand year door)

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